Railshuttle
Member
Looking at the preview trailer, it's pretty impressive. I'll check it out more when I have time. Thanks.
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Commission WIP #1
651-series Super Hitachi
Looking at the preview trailer, it's pretty impressive. I'll check it out more when I have time. Thanks.
Commission WIP #1
651-series Super Hitachi
(pic)
Nice! If that is what Work In Progress looks like, then the end result must be brilliant!
Also, sorry to break the good mood, but I seem to be having issues some of hirochi's assets, most noticeably the ones based on the N700 series, in Driver mode. They don't throw up any errors upon install, seem to only have trouble previewing in Surveyor mode but can be placed. As soon as I start driver mode, the affected assets disappear completely in everything other than the driver selection bar. Selecting them freezes the camera in place.
- Affected assets, along with keimei's 0 series and Rizky's E7/W7 for reference. Note how the 300 series is selected, but displays only a black box in the preview.
- The same scenario in driver mode. S2 is selected, but undrivable.
I've brought the issue up in detail in a thread in General Trainz and according to someone there, there may be an errant script that isn't showing in surveyor causing issues.
Is anybody here having similar issues, am I missing a fix somewhere, or has SP4 broken something?
kuid <kuid:461543:100516>
username "JRH JR500 KODAMA 01"
script "n700sp"
class "n700sp"
trainz-build 3.6
category-class "AE"
category-region "JP"
category-era "2010s"
kind "traincar"
engine 1
enginespec <kuid:461543:100537>
enginesound <kuid:338927:100280>
hornsound <kuid:461543:100540>
interior <kuid:461543:100545>
light_color 240,196,128
nightmode "lamp"
mass 39200
author "hirochi"
license "(C) 2018 by hirochi"
description "SHINKANSEN 500 521-7002"
mesh-table
{
default
{
mesh "N701.IM"
auto-create 1
effects
{
0
{
kind "corona"
att "a.red0"
directional 1
object-size 0.15
texture-kuid <kuid:38427:21010>
}
1
{
kind "corona"
att "a.red1"
directional 1
object-size 0.15
texture-kuid <kuid:38427:21010>
}
2
{
kind "corona"
att "a.red2"
directional 1
object-size 0.15
texture-kuid <kuid:38427:21010>
}
3
{
kind "corona"
att "a.red3"
directional 1
object-size 0.15
texture-kuid <kuid:38427:21010>
}
}
}
left-passenger-door
{
mesh "doorl.im"
anim "doorl.kin"
auto-create 1
att "a.doors"
att-parent "default"
}
right-passenger-door
{
mesh "doorr.im"
anim "doorr.kin"
auto-create 1
att "a.doors"
att-parent "default"
}
}
queues
{
passengers
{
size 10
initial-count 7
passenger-queue "1"
product-kuid <kuid:452752:1227>
attachment-points
{
01 "a.sit00"
02 "a.sit01"
03 "a.sit02"
04 "a.sit03"
05 "a.sit04"
06 "a.sit05"
07 "a.sit06"
08 "a.sit07"
09 "a.sit08"
10 "a.sit09"
}
}
}
bogeys
{
0
{
reversed 0
bogey <kuid:461543:1277>
}
1
{
reversed 0
bogey <kuid:461543:1277>
}
}
thumbnails
{
0
{
image "V01.JPG"
width 240
height 180
}
}
kuid-table
{
0 <kuid:38427:21010>
1 <kuid:461543:100537>
2 <kuid:338927:100280>
3 <kuid:461543:100540>
4 <kuid:461543:100545>
5 <kuid:461543:1277>
6 <kuid:452752:1227>
}
, so the problem seems came from SP4 or the mesh itself.
@Rizky_Adiputra
Unfortunately, as you said, this appears to be an SP4 or a model problem. Even when swapping over identical script parts from the 700 Rebuild to a 700-based asset like the S2, the issue persists.
Thank you regardless for trying to help. The only thing we can do is either move to 2019 or wait until Hirochi returns.
@pagroove
Steam doesn't allow me to select which version of T:ANE I would like to use, so I'm unfortunately stuck with SP4.
As for TS2019, if switching Corona's is the only thing I need to do, I might as well move up to 2019. I've only held of so far because I haven't heard the best things about it performance-wise and backwards-compatibility-wise. Those issues should apparently be resolved from what I've heard.