@ Ricardolucasandoval:
I agree with eurostar3000. IMO requesting in itself is not wrong if you are doing it respectful. What is wrong though is the rate at which you are requesting. In the last two months I saw about 5 or 6 requests. And then when Hirochi does a reskin or train model you also don't thank him for anything and you just fire the next request without considering that it took Hirochi his free time to make things.
Eurostar3000 is right that this request in particular is not so difficult to do if you learn yourself to work with Gimp (free program) or Photoshop or any other image software.
- So stop requesting for a while
- If hirochi is making a train being thankful for that will help
- try to contribute something creative to this thread. Maybe a screenshot of what you have build or something else?
I agree with Pargroove (by the way, thanks for the compliments) and Eurostar3000.
@
ricardolucasandoval
Stop requesting stuff. It annoys
evrybody here. And
you do not even bother to thank after.
Stop polluting this thread with unrelated stuff. This is the
Japanese Railways thread. Not the "
cool high speed trains from around the world" thread.
Stop polluting this thread with useless stuff. Just posting pictures of Shinkansen trains (ripped straight from en.wikipedia, amidst the other) is useless.
Stop using this thread to ask for problems with sites or stuff unrelated with Japanese Railways (such as with the
TrainzItalia case).
Stop posting stuff
not even related to trains! (begging for instagram followers and youtube subscribers for instance)
We're not forcing you to contribute.
We are telling you that if you want to keep writing on this thread, you will have to stick to the rules like we all do.
So i was trying to resking oditecs 700 Railstar to the 700B but it gaved me errors
How do i fix this kinds of problem? Is this an ordinary problem while reskinning?
Errors: on the logo
Unable to load
Primary textures
Are not the same size
The lenght and height in pixels ( Length x Height ) of a texture must be a power of 2 (8, 16, 32, 64, 128, 256, 512, 1024, 2048 and 4096 are the possible sizes).
If you have a texture file that say is "628 x 1092" it won't load. You must resize it to the closest powers of 2 (in this case 512 x 1024).
Also i'd like to now if you understood what we wrote above