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Thread: Japan

  1. #3226

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    Cool!! So you just plug the controller into any HD tv and you have the game? My only wish is that they could've expanded the Tokaido line past Kobe and maybe add the Sanin line form the first game. Still. Did you see the one with the big cab room?!! It's like you are really in the cab of the train with front and side views!!

  2. #3227

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    Ah no. On my layout the S.I.R.L it's much like pagroove's electoro island a freelance fantasy route (A very massive one) which both JR trains and larger USA trains run on The Non JR lines refers to the larger USA trains and the JR lines refers to the smaller JR trains. I've been using the Non JR signals for the JR lines and was kinda hoping someone would make the actual gantry signals for the JR lines

  3. #3228

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    Tokaido Shinkanshen

    bonus: Some chicks are hanging out to see trains in Tamachi

  4. #3229
    Join Date
    Apr 2007
    Location
    Netherlands
    Posts
    937
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    Quote Originally Posted by kurotrick View Post
    Tokaido Shinkanshen

    bonus: Some chicks are hanging out to see trains in Tamachi
    Nice. This week I have some time to finish of the new section. We should have more of those KDB figures. They are nice.
    Question I have 2 types of Cherry blossom trees in my routes. Do you guys know of other types that fit the Japan scene well ( no speedtrees).

  5. #3230

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    I agree. more KDB anime figures!!
    What about the japanese pine trees? They're static and won't screw up the frame rate like those accursed speed trees. NZR trees work pretty good too.

  6. #3231
    Join Date
    Nov 2006
    Location
    Australia, Victoria, Traralgon
    Posts
    1,732

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    Quote Originally Posted by titanicchristo View Post
    I heard of this on the 電車でGO!! De Go! Forums a while back . Its available here for preorder![/SIZE]
    The video after was good showing all the different versions over the years

    Tom
    Acer Predator Helios 300 16gb ram, GTX1060 graphics on windows home 10
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  7. #3232

  8. #3233

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    One of screens I took near Marunouchi.


  9. #3234
    Join Date
    Apr 2007
    Location
    Netherlands
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    @ Kurotrik: Indeed very cute:
    @ Rizky: Splendid. How did you get those reflecting water on the Road. Excellent. Also I spot the Toky Station Building Great!

    Here are 3 new from we. Working on the Kita Kitabiko station area and depot:

    [IMG][/IMG]

    [IMG][/IMG]

    [IMG][/IMG]

  10. #3235

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    @Pagroove : Nice work pagroove ! I like those laytrack.
    I got the reflecting effect from editing the shader script [\resources\E2\Shaders]. So the water don't have any transparency, just reflection effect.

    Here, another screen from Marunouchi district, Chiyoda.


  11. #3236
    Join Date
    Oct 2007
    Location
    Australia, Queensland, Beecher
    Posts
    512

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    Great shot of Tokyo Station Rizky - I made a model using Sketchup etc but no where near as good as this one in the pic - will this model be available in a future route?
    butler57

  12. #3237

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    Quote Originally Posted by Rizky_Adiputra View Post
    One of screens I took near Marunouchi.

    What are the reflection areas on the street for? Bug or something intentional?

  13. #3238

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    Quote Originally Posted by butler57 View Post
    Great shot of Tokyo Station Rizky - I made a model using Sketchup etc but no where near as good as this one in the pic - will this model be available in a future route?
    Thanks butler57, Yes It will be available in a future. But it will not as freeware content, sorry.

    Quote Originally Posted by JAGG View Post
    What are the reflection areas on the street for? Bug or something intentional?
    It's not a bug, Just trying to make after rain effect to road.

  14. #3239
    Join Date
    Feb 2011
    Location
    Netherlands, Fryslân Boppe, Britsum City
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    953

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    Last edited by Richarde57; November 20th, 2017 at 11:09 AM.
    ASUS Z170-A, Intel I7 6700, 16GB, W7 Ultimate
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  15. #3240

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    [IMG][/IMG] I know it's been a long time since I posted some pics and with good reason. I've been hard at work expanding the city of Horida on my layout. The first two pics are form the old 2006 version of trainz while the other pics are what's going on now in trainz12.
    The city will be expanded and now host another terminal for the new Horida-Browns Shopping mall commuter line that is now fully operational. It's non JR by the way. Sharing the new Horida terminal is the JR line that will go form Horida to West Sanito and a future airport in that area. The Sanito line itself is going to get a massive upgrade as for some reason the origianl tracks are not showing up!! The city of Horida will also get an industrial park with a new bottled water plant and an intermodel terminal that will be shared with the JR container freight trains bound for West Sanito as well. Take care everyone and have a safe and happy season!!
    Pagroov: Where did you get the blue trains in the pictures you posted? Would they work for trainz 12? I really could use them for my "Blue Line"

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