In the Eagle River route they use a track called CR45 spur 2. The ties are sunk below the ballast/ dirt. I would like to make some 3ft narrow gauge track like that. How would I go about doing that if possible?
![]() | ![]() ![]() |
![]() ![]() ![]() ![]() |
In the Eagle River route they use a track called CR45 spur 2. The ties are sunk below the ballast/ dirt. I would like to make some 3ft narrow gauge track like that. How would I go about doing that if possible?
How much experience have you had with programs like Blender?
Development: Trainz Plus - b119450
Testing: Trainz Plus beta - b119450
GTX1050Ti, RTX3060Ti and RTX3050Ti, Win 10 & 11
![]() | ![]() ![]() |
![]() ![]() ![]() ![]() |
You don't need Blender to change the ballast textures. For the older, non-Pro-Track, you can simply change the ballast texture to one you like by updating the ballast texture file. Pro-Track is modified similarly by updating the ballast texture file located in the track library. I've done this create various track types.
John
Trainz User Since: 12-2003
Trainz User ID: 124863
Trainz-PLUS: 117669
![]() | ![]() ![]() |
![]() ![]() ![]() ![]() |
John
Trainz User Since: 12-2003
Trainz User ID: 124863
Trainz-PLUS: 117669
![]() | ![]() ![]() |
![]() ![]() ![]() ![]() |
Yes,
The library is referenced in the config.txt file. You then need to look up that KUID in Content Manager and open that asset for editing in Explorer to have access to the textures.
Before you do any of this, I recommend cloning the track and the KUID for the track textures.
You then replace the original KUID in your config.txt file twice by replacing the original KUID for the texture library you are editing with your own one for the library, once in the text string in the container and once in the KUID-table.
John
Trainz User Since: 12-2003
Trainz User ID: 124863
Trainz-PLUS: 117669
![]() | ![]() ![]() |
![]() ![]() ![]() ![]() |
That's pretty much it.
I recommend reading through the Wiki to understand the terminology. tags contain single references which are numbers, or text strings. The numbers can be real, whole, or binary, i.e., 1 or 0.
Containers start and end with curly brackets. {,} and they can be nested inside of each other, thus a container. There's a lot more information on the Wiki that'll help you to better understand this stuff.
John
Trainz User Since: 12-2003
Trainz User ID: 124863
Trainz-PLUS: 117669
![]() | ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() | ![]() ![]() |
![]() ![]() ![]() ![]() |
Yes. You need to put your updated KUID - the one for the track library in the container and also in the kuid-table.
The reason is the one the container is the string to do the work while the one in the kuid-table is the reference to the asset. This is the same as what you need to do for a horn or engine sound replacement.
John
Trainz User Since: 12-2003
Trainz User ID: 124863
Trainz-PLUS: 117669
![]() | ![]() ![]() |
![]() ![]() ![]() ![]() |