Does this sound like the scheduling system that has been requested for a dog's age?The prototype system identifies and schedules individual deliveries between two industries. Players can dynamically adjust industry inputs and outputs, pause and resume schedules, and take control of any train.
I wonder if players will be able to do more than just pause and resume schedules? Hopefully, they will also be able to go in and modify or even create them. Now wouldn't that be a major step forward?