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Thread: Resource Check by Type

  1. #1
    Join Date
    Jun 2015
    Location
    United States of America, Oregon
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    Default Resource Check by Type

    Hello, I am creating a new session and adding rules and objectives. From what information I am able to find on the subject of industry objectives. They are manipulating the industry properties and their resources to simulate loading the train cars. I can't seem to find the rules or combination of rules to actually track loading car loads of goods.

    Two reasons for wanting this type of config is one, easily track the loads no matter how many traincars of that type are in the session and two I want to have two lists of tasks (only 2 objectives) list of loading and list of unloading that can be completed in any combination.

    If this can be achieved by some technique, I'd appreciate a nudge in the right direction.


    Thank you for your help.
    Last edited by kcrowder13; November 30th, 2022 at 11:12 AM. Reason: Clarify question

  2. #2
    Join Date
    Jun 2015
    Location
    United States of America, Oregon
    Posts
    8
     

    Default

    You would think that with such a complex game and such horrible documentation that at least the community would be a good source for help, but alas it does not seem to be.. Very disappointing the amount of time spent trying to answer questions in this mess you call a help system. Ya just might boost your sales if you had some worth while documentation. In my humble opinion. Still love the game and have for over 10 years. Off soapbox

  3. #3
    Join Date
    Aug 2011
    Location
    United States of America, Georgia, Guyton
    Posts
    12
     

    Cool Trev999 - "Shedmaster"

    There is a Rule and Script by Trev999 called shedmaster. It along with several other items ,<kuid2:160293:100114:5><kuid2:160293:100114:5>
    It is a heavy system that takes some study but it will do what you want. I have used many parts of it along with Christopher824's items to accomplish tasks that are amazing. I suggest you do an author search of these two gentlemen. I also would suggest that you send a message to Trevor and let him know what you are trying to do. He is very helpful with the working of Shedmaster. Good luck with you project.



    =kcrowder13;1950900]You would think that with such a complex game and such horrible documentation that at least the community would be a good source for help, but alas it does not seem to be.. Very disappointing the amount of time spent trying to answer questions in this mess you call a help system. Ya just might boost your sales if you had some worth while documentation. In my humble opinion. Still love the game and have for over 10 years. Off soapbox [/QUOTE]
    The Older I get, the faster I used to be.

  4. #4
    Join Date
    Jan 2007
    Location
    United States of America, AZ, Maricopa
    Posts
    67
     

    Default

    That kuid <kuid2:160293:100114:5> is not the DLS. Am I missing something?

  5. #5
    Join Date
    Aug 2011
    Location
    United States of America, Georgia, Guyton
    Posts
    12
     

    Default That is the number that I have.

    Quote Originally Posted by BummerDude View Post
    That kuid <kuid2:160293:100114:5> is not the DLS. Am I missing something?
    That is the number that I have. Did you get the Rule? That was the other number. The file "Name" is "Shedmaster Command". This is the Script File.
    Try doing a custom search for Author - trev999. All of his good stuff is listed. Hope this helps.
    The Older I get, the faster I used to be.

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