Why are Steam locomotives still not supported in Test Track?

AV3

Active member
So this is something I've been wondering ever since I got TRS2019, Why is it that Steam locos still aren't supported in Test Track? This is been a thing since Trainz A New Era first introduced test track and it's been like this for around 7 years now. Fast forward to TRS2019 (I don't know about TRS22) and support for steam still hasn't been added. Why is that? If anyone from N3V happens to read this forum post, could a reason be given as to why steam support hasn't been added yet? I know it's probably not that big of a deal but It's just something I've been wondering and I haven't really seen anyone else ask this before. Anyway, if anyone who might have an answer as to why, feel free to post it in here.
 
I was wondering the same thing, 22 i which I'm on now is the same as when a new era came out, everytime I place a steam engine and tender no matter the wheel arrangement on the track, it results in the error not yet supported, was hoping to test some new ones especially from TF, but hopefully Tony and/or some other team member at N3V can fill us in on what is going on.
 
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I've wondered the same, but I'm afraid this is one of those many things here that have been sadly developed then tossed to the side for more fun things.
 
I think it's because steam engines are far more complex to write an engine spec for than diesels. Setting up some kind of reliable virtual testing process for steam engines would be a code writer's nightmare.
 
Every new version I used to go and check if steam had been included but sadly no. I didn't even bother looking with TRS22.
 
On N3V's ignore list forever = no extra profit expected from including this feature...
 
Well since you asked.

The Test Track feature was promised and funded in the kickstarter for TANE. As part of the TIG group I submitted replies to questions for things that might be included for testing steam locos. So I know steam locos were initially included in the development. I even have a copy of a video distributed by N3V of an early version of the Test Track with N3V employees discussing this new feature and guess what - the video shows a steam locomotive being tested on the track.

So what happened. After TANE came out. I initially asked, "Why can't the test track handle steam locos?". I think the reply was it needs more time so maybe later. Like Paul, I checked every new version and update to see if steam locos had at long last been included. And like Paul I eventually gave up checking. I have definitely given up hoping N3V will live up to their commitment I thought I had back in the kickstarter development. There was no discussion at that time that including steam was on the extras list and it was not funded. It's definitely a sore point with me.

Ann's point that steam especs are more complicated to develop and therefore including steam locos would be a programming nightmare I really don't buy into. Besides it lets N3V off the hook too easily. Sorry I do respect you and your work immensely and up to this point you've always been right. :cool: But I see N3V's Test Track basically as recording the values of various engine and train parameters at short intervals as the test is run and plotting the results and optionally writing them out to a text file for whatever use a user to make of it. The way I see it the only difference between diesel and steam loco tests is in the number of parameters recorded.

I have written Trainz game scripts that record 17 so parameters for steam loco tests at 1 to 2 sec intervals and I have to do more calcs than N3V would to just record them because I don't have access to the underlying native code and have to calculate some intermediate things just to get the value of some of these parameters. I don't see it being all that difficult since most everything I record has to be calculated by the native code and just needs saving and presentation the same as with the diesels.

I will say my plotted results for the (few) diesel tests I conduct come out as fairly smooth curves similar to those displayed for the diesels on the Test Track and agree pretty closely to the results displayed there.

The plots of my results for steam locos are however anything but smooth curves. When post processing the results that show the most fluctuations I apply averaging functions to average out data over several time intervals representing 5 to 15 seconds in real time.

In addition for most steam locos the recorded power output from my tests is excessive, exceeding the loco's rated power considering boiler pressure, cylinder dimensions and drive wheel diameters when running at low speed. Another problem is the difference in power output that Trainz shows for steam locos between running in the forward and running in reverse directions. Steam locos running in reverse show significant power reduction compared to running in the forward direction for the same operating conditions. In this case the output is only around 60 - 70% of that produced in the forward direction. So I don't see a good simulation of steam physics in my test results.

I was hoping N3V's test track would confirm my results or show where I was wrong but there's no possibility of that if you can't test steam locos on the track.

Bob Pearson

PS
I haven't really seen anyone else ask this before.
I guess you missed all my posts that I posted after each new SP was released for TANE pointing out that steam locomotives are not allowed on the Test Track.
 
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A really excellent analysis and explanation Bob. From my own personal work with developing engine specs for steam locos it became apparent very quickly that most steam engines in Trainz are overpowered and some of them to a totally impossible degree in defiance to the laws of physics. Most of my own work has been with small 19th century engines and to get them to perform in a believable manner involves much nerfing of the standard Trainz calculations used to create steam engine e.specs.
 
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