mesh-table
{
default
{
mesh "BR_PG006B_fy_body/BR_PG006B_fy.lm"
auto-create 1
effects
{
coupler_a
{
kind "attachment"
att "a.couplerA"
}
coupler_b
{
kind "attachment"
att "a.couplerB"
}
airhose_a
{
kind "attachment"
att "a.hose0"
}
airhose_b
{
kind "attachment"
att "a.hose1"
}
lamp_a
{
kind "attachment"
att "a.lamp0"
}
lamp_b
{
kind "attachment"
att "a.lamp1"
}
}
}
shadow
{
mesh "BR_PG006B_fy_shadow/shadow.im"
}
load
{
mesh "load.im"
anim "load.kin"
auto-create 1
use-parent-bounds 1
effects
{
product-texture
{
kind "texture-replacement"
texture "load.texture"
}
}
}
doors
{
mesh "br_pg006b_fy_body/doors.im"
anim "br_pg006b_fy_body/doors.kin"
auto-create 1
}
}