JakeTrainz
Trainz Content Creator
So I've decided to FINALLY dive into the world of 3d modeling and I'm finding myself very quickly overwhelmed. Seemingly endless amounts of menus and features and finding if I click or hit something wrong on the keyboard, I find myself unable to get out of whatever "mess" I've caused. Mainly focusing on an older version of Blender, version 2.79 for use with the Trainz Mesh Importer and the even older Gmax with the Trainz Pack installed. Does anyone know and easy to follow tutorials, or is there just an element of trial and error with all this? For Blender, I keep finding new tutorials for newer versions and exporting FBX meshes, but I would prefer to keep with 2.79 and older IM meshes as I still use many older versions of Trainz, mainly TS12 for it's (in my opinion) superior content manager. I just feel so "in the dark" when working in Blender and Gmax isn't much better, compared to other programs used for Trainz content creation (Photoshop/Paint.NET/Audacity/PEV Tools/IM Editor/CCP). Does Blender/Gmax by their very nature have a steep learning curve, or am I missing something here? If so, what did any of you do to get started in 3D modeling and what helped you learn the best?
Edit: Are any other 3D modeling programs any "easier" to learn? (I use that term loosely).
Edit: Are any other 3D modeling programs any "easier" to learn? (I use that term loosely).