
Originally Posted by
tirediron
Thanks for the link; looks like some good reading. Off hand, any insight into whether or not their are issues with procedural track? I noticed last night just playing around that in the installed routes, the track at switches looked good, but any of the procedural tracks that I selected when I was experimenting in S2 didn't "procedural" correctly...
There have been some issues like the track not forming all the way. I noticed too and I wonder if that issue depends upon the track. Trainboi1's track is excellent while the older TANE Oak, or other track of that ilk doesn't render well.
You're welcome. Tony handed that to us when the beta first came out and I favorited instantly.
John
Trainz User Since: 12-2003
Trainz User ID: 124863
TRS2019/Trainz-PLUS: 114800
TRS22 Beta tester