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Thread: Why'd they get rid of the epic crashes?

  1. #1
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    Question Why'd they get rid of the epic crashes?

    Recently I was doing a crash test in Trainz 3, and instead of the train flying off the rails like in every version of Trainz before this one, it just stayed on the track with the only indicator of it being derailed being the X icon above it. I'll admit, I was pretty upset, because besides racing, crashing trains was one of my favorite things to do in the game. Why'd they decide to put the feature on the chopping block?

    (also I'm trying to download Trainz 2009 on my computer, but MS Edge thinks it's a virus :/ )

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    the removed crashes way back in ANE

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    Quote Originally Posted by iluvtaf View Post
    Why'd they decide to put the feature on the chopping block?
    The crashes that you so admire were cartoonish and totally unrealistic. They were an embarrassment. I for one am pleased to see them go.
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    Quote Originally Posted by pware View Post
    The crashes that you so admire were cartoonish and totally unrealistic.
    Well, that could be a good reason. Maybe they could improve that in the next version of Trainz to make them look more lifelike.

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    Quote Originally Posted by Great-Northern-Fan54 View Post
    the removed crashes way back in ANE
    Thanks for the info!

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    Quote Originally Posted by iluvtaf View Post
    Maybe they could improve that in the next version of Trainz to make them look more lifelike.
    This has been discussed before in these forums. What is "lifelike"? It would never be "realistic" enough for many.

    The reality is that the physics involved is very complex. Rail cars are not like solid billiard balls bouncing around a billiard table. Rolling stock creators would have to build into their assets deformation and material data (wood, metal, composite, etc). The programming and testing effort that would be needed would be enormous when most Trainz users simply want to run "safe" railroads, not "crash and burn" simulations.

    A dedicated crash simulator would better suit your "needs".
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    If you want a game that's all about breaking stuff, may I suggest BeamNG?

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    Last edited by epa; October 19th, 2021 at 05:17 PM.
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    Quote Originally Posted by iluvtaf View Post
    Well, that could be a good reason. Maybe they could improve that in the next version of Trainz to make them look more lifelike.
    Consider the following: are you supposed to crash your trains?

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    Quote Originally Posted by pware View Post
    This has been discussed before in these forums.
    On more the one occasion I might add.

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    Quote Originally Posted by iluvtaf View Post
    Recently I was doing a crash test in Trainz 3, and instead of the train flying off the rails like in every version of Trainz before this one, it just stayed on the track with the only indicator of it being derailed being the X icon above it. I'll admit, I was pretty upset, because besides racing, crashing trains was one of my favorite things to do in the game. Why'd they decide to put the feature on the chopping block?

    Because this is a train simulator, not a crash and smash simulator.

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    Quote Originally Posted by iluvtaf View Post
    Recently I was doing a crash test in Trainz 3, and instead of the train flying off the rails like in every version of Trainz before this one, it just stayed on the track with the only indicator of it being derailed being the X icon above it. I'll admit, I was pretty upset, because besides racing, crashing trains was one of my favorite things to do in the game. Why'd they decide to put the feature on the chopping block?

    (also I'm trying to download Trainz 2009 on my computer, but MS Edge thinks it's a virus :/ )
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    I've spoken about this before, and while TRS2019 is not TC&S2019 (Trainz Crash and Smash 2019), its still a realistic game that deserves some realistic features, like a train derailment or even stuff like cab inertia that can be toggled off at will. I always found it fun and while in some applications it doesn't have its place I think it would greatly aide people working to recreate historic derailments for things like documentaries or even stuff like screenshots.

    My opinion.
    Last edited by DARTrider; October 22nd, 2021 at 08:01 PM.

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    N3V stopped doing crashes because the impacts were knocking pixels loose from users’ monitor screens.
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    Quote Originally Posted by Dinorius_Redundicus View Post
    N3V stopped doing crashes because the impacts were knocking pixels loose from users’ monitor screens.
    And causing toxic liquid crystal to leak from the tankers

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    Quote Originally Posted by pware View Post
    The crashes that you so admire were cartoonish and totally unrealistic. They were an embarrassment. I for one am pleased to see them go.
    so if we are aiming for realism, why go from actually having momentum and moving once off the rails to just clipping together forming a clump of railcars.
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