Hi All,
I have recently tested out the driver schedule rule halfway through a session, so the player stops at a Navigation point then the driver schedule rule runs but it changes the control type to AI, is there a way to atomically switch it back to whatever mode the player was using (Realistic or DCC) rather than them having to manually switch back?
Thanks
I have recently tested out the driver schedule rule halfway through a session, so the player stops at a Navigation point then the driver schedule rule runs but it changes the control type to AI, is there a way to atomically switch it back to whatever mode the player was using (Realistic or DCC) rather than them having to manually switch back?
Thanks