Tony_Hilliam
Trainz Plus - enjoy Trainz from just 20 cents a da
The next update is now ready for testing:
Trainz Plus/TRS19 SP3 Beta Build 111341 to Trainz Plus/TRS19 SP3 Beta 111603
Also the Steam Beta is ready (this will auto update if you have that setting enabled).
Update Mar 3: The Mac version from 111343 to 111516 to 111609 is now available.
MAC USERS:
If you have a problem with this update, please also include the "Metal device name" information from the logs in your report.
1. With the game window open, click Developer > Show logs
2. Type in "Metal" into the search box
3. Highlight the line that starts with "Metal device name"
4. Click Edit > Copy to copy the text to your clipboard.
5. Paste the log info into your report.
Not a huge list with this update, as there aren't many bug reports coming in (so that's a good thin meaning we're close to release) . The majority of our work is currently focussed on the next major features to be introduced.
Changelist:
Reported issues with no repro: (if you're able to provide more information on how to repro these issues, please let us know)
Trainz Plus/TRS19 SP3 Beta Build 111341 to Trainz Plus/TRS19 SP3 Beta 111603
Also the Steam Beta is ready (this will auto update if you have that setting enabled).
Update Mar 3: The Mac version from 111343 to 111516 to 111609 is now available.
MAC USERS:
If you have a problem with this update, please also include the "Metal device name" information from the logs in your report.
1. With the game window open, click Developer > Show logs
2. Type in "Metal" into the search box
3. Highlight the line that starts with "Metal device name"
4. Click Edit > Copy to copy the text to your clipboard.
5. Paste the log info into your report.
Not a huge list with this update, as there aren't many bug reports coming in (so that's a good thin meaning we're close to release) . The majority of our work is currently focussed on the next major features to be introduced.
Changelist:
- Fixed an issue where certain assets would display incorrectly
- Fixed an assertion loading into Sebino
- Inserting spline points no longer re-positions trains\trackside objects
- Vehicle.SetMaximumTractiveEffort() now working
- Several MPS server fixes
- Several MPS content fixes (Sebino)
- Resolved an error showing on Mac for faulty content
- Fixed a MP chat UI issue
- Several MP Driver replication manager updates
- Fixed a CTD when moving vehicles decoupled in the middle of a consist
Reported issues with no repro: (if you're able to provide more information on how to repro these issues, please let us know)
- MP desync after an hour with 10+ users
- Thumbnail listing resetting when scrolling
- Freeze when deleting track in large yards (perhaps track or route specific)
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