I try to build a minimalistic loco and wagon with minimalistic meshes. I learned that it is nessessary to have attachment points. And I learned, that locos and wagons have a chasse and at least two bogeys and other assets.
My meshes should be unanimated blocks for minimum 3D-power use. One my further ideas is, to have a dummy trainz-model with fbx-dummy-mash, that may be imported and used for build detailed mashes.
First question: What are the minimum assets a loco and a wagon must have to be a loco and wagon from sight of Trainz?
Second question: Wich attachmentpoint must be setted in which meshes and how they had to be directed (Blender empties)?
Third question: Are there "dummy"-models in trainz yet and how to get their fbx's?
My meshes should be unanimated blocks for minimum 3D-power use. One my further ideas is, to have a dummy trainz-model with fbx-dummy-mash, that may be imported and used for build detailed mashes.
First question: What are the minimum assets a loco and a wagon must have to be a loco and wagon from sight of Trainz?
Second question: Wich attachmentpoint must be setted in which meshes and how they had to be directed (Blender empties)?
Third question: Are there "dummy"-models in trainz yet and how to get their fbx's?