Replacing bogies on reskins?

mosaic5519

Eastern Railway Nut
Ok, so I've been trying to replace the bogies on some old paintshed reskinned F7s with the new Jointedrail trucks, but I can't seem to get them to actually appear. Specifically trying to replace it on some of the old Amtrak F7 skins. Is there some weird property of the paintshed reskins that locks it to a certain bogie? I've replaced the KUID in the config in every single place I've found, I've even tried replacing it on the default F7, to no avail. Any help here?
 
Should just have to replace the old kuid with the new one

bogeys
{
0
{
bogey <kuid:101046:102432> replace with new kuid
reversed 0
}
}
 
I've done that, then I go into trainz to check it and it's still the old one, even after I make sure it's committed. I'm gonna revert it and try again, maybe I did something wrong.
 
Okay, well for some reason this config file has no mention of the bogey whatsoever, not even a match for the kuid when i ctrl + f for the old bogey. It's this one:
<kuid:62600:100108>
 
Okay, well for some reason this config file has no mention of the bogey whatsoever, not even a match for the kuid when i ctrl + f for the old bogey. It's this one:
<kuid:62600:100108>

Perhaps because the asset's config.txt file doesnt have a Bogey Table listed.
Looks like this

....
bogeys
{
0
{
reversed 0
bogey 100777
}

1
{
reversed 0
bogey <kuid:523:1048>
}
}
....
You could edit the config.txt file manually & add a bogey table

BUT

Better if you download the latest AssetX program. (Im at version 2012)
Its one part of PevSoft Trainz Tools, used by a majoirt of trainz users.
Run the program. In Options, set the path to your trainz User Edit folder.
In Contet Manager open the loco asset for editing.
Switch back to AssetX. You should find the asset listed and open for edit.
On menubar leftclick Repair then select Create a Bogey Table.
Change the bogey kuid numbers.
Click Repair then select Update Kuid Table.
In CM, commit the asset.

tracksupervisor
 
Sorry I'm only getting back now, but I DID figure it out! There was a single line labeled

bogey 0

and I just had to change the 0 to the KUID of the bogey I wanted.
 
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