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Thread: Proof of concept

  1. #1

    Default Proof of concept

    Hi, all, and a Happy New Year to all of you !
    At the moment I am working on an HO layout created with TS2019 Platinum, and I have found in YouTube ( https://www.youtube.com/watch?v=H8NGOL71w3c ) a "proof of concept" layout that is extremely interesting because the "pieces of furniture" that hold the layout are not always rectangular; some of these are actually octogonal !
    How can I achieve that effect ?
    Thanks in advance.

  2. #2
    Join Date
    Jun 2010
    Location
    United States of America, Oregon, Forest Grove
    Posts
    611
     

    Default

    In Surveyor you will need to create a "floor" for your layout, with the terrain tools. This can be done after you know where your layout tabletop edges will be.

    When you're doing this along the edges of your layout "table", it will create an angled edge at 45 degrees, bisecting the grid squares along that edge.

    Once your angled edge is smooth and even, use dig-hole pieces (objects tab) to remove the grid squares along that edge.

    Cover the now jagged edge you have created, with flat edge splines.

    Then you can clik/drag the wood edge splines you see in Philskenes video along that edge - adjust the spline height to form the finished angled table edge.

    I suggest cloning Phils layout on the Content Manager, then open in Surveyor and start pulling the edge work apart so yo can see how it's put together.

    You may need to choose the corresponding layer in the layers tab to be able to manipulate those edge splines.

    It's pretty easy, but very tedious.



    Rico
    Last edited by ricomon35; January 9th, 2021 at 05:57 PM.

  3. #3
    Join Date
    Nov 2006
    Location
    Australia
    Posts
    5,943
     

    Default

    tfr --

    I suggest you download one of my TRS19 layouts and take it to pieces to see how it's done. It's all done by using the terrain tools to create the floor and then adding facia splines. There aint no dig holes. There aint no layers. The 45 degree cuts when making the floor take a little care -- set the diameter of the dig tool to the first setting.

    The alternative approach is to use dig holes, see here:

    https://www.youtube.com/watch?v=f_X5...ature=youtu.be

    However, with this you cannot do the 45 degree angles and I hate working with dig holes.

    Phil

  4. #4

    Smile

    Quote Originally Posted by philskene View Post
    tfr --

    I suggest you download one of my TRS19 layouts and take it to pieces to see how it's done. It's all done by using the terrain tools to create the floor and then adding facia splines. There aint no dig holes. There aint no layers. The 45 degree cuts when making the floor take a little care -- set the diameter of the dig tool to the first setting.

    The alternative approach is to use dig holes, see here:

    https://www.youtube.com/watch?v=f_X5...ature=youtu.be

    However, with this you cannot do the 45 degree angles and I hate working with dig holes.

    Phil
    OK, got it. Many thanks to you both

  5. #5

    Default

    Quote Originally Posted by tfr.stmalo View Post
    OK, got it. Many thanks to you both
    Hi, Phil.

    I followed your advice and downloaded your layouts from the DLS ; they DO look hugely interesting.
    And now I have a stupid problem : I have downloaded them and I can find them as assets in Content Manager. But I can't include them as assets in a new route...
    Can you help ? Thanks in advance.

    Tfr.

    PS : Sorry, Phil ; please forget it. The layout is now in TRS19, out of nowhere.
    Last edited by tfr.stmalo; January 11th, 2021 at 10:04 AM.

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