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Thread: What does the red hue mean on an MPS route?

  1. #1
    Join Date
    Oct 2019
    Location
    United States of America
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    97
     

    Default What does the red hue mean on an MPS route?

    In addition to the red hue projecting from the baseboard, objects on the baseboard are blinking.


    Jim Bursch
    Transport Sims
    https://transportsims.com

  2. #2
    Join Date
    Sep 2015
    Location
    Australia, Victoria, Churchill
    Posts
    2,153
     

    Default

    The baseboard is locked for editing

  3. #3
    Join Date
    Mar 2008
    Location
    United States of America, NJ, Ocean City
    Posts
    1,930
     

    Default

    Make sure you have not updated these assets. <kuid2:44179:60013:3> Coal and <kuid2:61599:60006:4> Steel rods 10m. If you have then delete the update. The update to these will not work in MPS. It has been reported.
    TS06, TS09, TS10, TS12, New Era SP4, TS19

  4. #4
    Join Date
    Nov 2006
    Location
    Australia, Qld
    Posts
    6,476
     

    Default

    Quote Originally Posted by grazlash View Post
    The baseboard is locked for editing
    Actually no. The red overlay is when your client does not reflect what's on the server (so there is a sync issue).

    Temporarily locked sections are indicated by a red line on the ground, and if you are not permitted to edit you get a message when attempting to edit (you can also view your permissions in the menu).

    More info on various other MPS elements can be found here: https://www.trainzportal.com/news/vi...-trainz-online
    Tony Hilliam

    Got questions about TRS19? Click here for TRS19 FAQs

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