I've noticed a lot of glitches with my routes that I've converted from T:ANE to Trainz 2019. In addition to Surveyor saving all track spline points at 0.0 meters, even if their height has been altered, (https://www.youtube.com/watch?v=IXVFtXYNxHA), now I have another similar issue when MOVING track.
(https://www.youtube.com/watch?v=uUvEp3QJwKA)
This specifically happens on a replica I'm making of the Norfolk Southern Reading Line in the Allentown / Emmaus, PA area. Now I was moving some of the track in the Allentown area because my original method for measuring where to lay track was less than accurate and I was moving them to a more accurate location, spline point by spline point. I did this for a stretch of track between the Allentown Yard and the Klines Rd railroad crossing, a distance of 5.23 miles, then I saved the route. I re-opened the route the next day, to find it in shambles. Some of the tracks were missing their spline points because the game saved the tracks where I laid them, but saved the spline points at their original locations before I moved them. If I tried to move one spline point, it refreshes all the tracks, causing me to have to move every single track again. (Thank goodness I didn't delete the rulers!)
So my questions are:
Why won't Surveyor save the tracks AND spline points at THE SAME location?
Why does it only save the track locations, but leaves the spline points unchanged?
Why does editing tracks always take two attempts? (One to move the track, and another to move the spline points)
How can I prevent this in the future?
(https://www.youtube.com/watch?v=uUvEp3QJwKA)
This specifically happens on a replica I'm making of the Norfolk Southern Reading Line in the Allentown / Emmaus, PA area. Now I was moving some of the track in the Allentown area because my original method for measuring where to lay track was less than accurate and I was moving them to a more accurate location, spline point by spline point. I did this for a stretch of track between the Allentown Yard and the Klines Rd railroad crossing, a distance of 5.23 miles, then I saved the route. I re-opened the route the next day, to find it in shambles. Some of the tracks were missing their spline points because the game saved the tracks where I laid them, but saved the spline points at their original locations before I moved them. If I tried to move one spline point, it refreshes all the tracks, causing me to have to move every single track again. (Thank goodness I didn't delete the rulers!)
So my questions are:
Why won't Surveyor save the tracks AND spline points at THE SAME location?
Why does it only save the track locations, but leaves the spline points unchanged?
Why does editing tracks always take two attempts? (One to move the track, and another to move the spline points)
How can I prevent this in the future?