sparkyinak
New member
I was playing around with Surveyor on my iPad and got carious about how far they pushed their program? Like what's the most linear miles one has laid or the biggest spread one has done?
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My largest route is 189 miles long not counting branch lines. There are parts that have been reworked and parts abandoned so the route maybe a bit longer now than it was the last time I measured the distance.
The route didn't happen overnight. The building process has taken about 16 years to come to fruition and the same route still lives on today in TRS2019 as it did in TRS2004 in its earlier form. There are still parts of the original route in there buried among the other new baseboards that were built around them. This has been an ongoing rebuilding program to improve upon that was built using my inexperience and limited assets of the times.
Wow, John. 189 miles and 16 years! I can see that I will never be challenging you in the "longest" category.
My current creation is about 98 miles East to West and 30 miles North to South with perhaps 40 trains trying to avoiding each other running under AI at any one time. Started in 2014 in TS12 it was later migrated to T:ANE but then I lost interest and started another route which progressed well. However I then got this guilt complex discarding all the work from the first route and couldn't get anywhere for a few months. Finally I chopped the second route in half and bolted it onto each side of the first route and that's where I am today. At the end of the each line are portals which can be removed in the future to allow expansion but currently I'm improving the detail and realism of the route. Peter
I was playing around with Surveyor on my iPad and got carious about how far they pushed their program? Like what's the most linear miles one has laid or the biggest spread one has done?
PGibbons/ FootplatePhil - Forgive me if this a repeat of what you have already heard from me earlier, but I offer it as advice to those proposing to merge large routes (or indeed carry out any memory-intensive action) in TRS19 or T:ANE where the memory requirements exceed your amount of physical RAM.
Use Virtual Memory to complete the operation.
Otherwise known as Pagefile memory in Windows parlance, virtual memory can be set to much larger amounts temporarily ahead such memory intensive operations. Route Merges in particular can take up to 90Gb of memory in certain circumstances. If you run out of physical memory AND Pagefile memory allocation, then TRS19 and T:ANE will EITHER never complete the operation OR will CTD on you.
Accordingly, as long as you have plenty of spare hard drive space to host the pagefile memory, you can set the Virtual Memory allocation to a very high value before you start the merge operation.
I typically run virtual memory pagefiles several multiples of my physical RAM (16Gb DDR3 on one machine and 32Gb DDR4 on another) temporarily ahead of major database and route merge ops. (Don't forget to restart the OS to reset the allocation each time).
Apologies if this is teaching you how to suck eggs. Some others may find this helpful, however. For most operations in Trainz, 16Gb of physical memory is all you'll need. Occasionally though, you'll need MUCH more memory than physical RAM is affordable, so Virtual Memory is your best friend - and IT WORKS!
PC
I wish I had the patience that you guys have. My current "pet project" is a halfway faithful recreation of the Blackwell Northern Gateway railroad from Wellington, KS to Blackwell, OK.
It's about 35 miles of rural branch line. Tracks, roads, and textures are done, now I just have to do scenery. Going 10 MPH, as the BNG does in real life, it can take quite some time to get end to end.
It's not as big as the stuff some of you guys work on, but I'm a procrastinator who gets burned out easily, so I figured I'd do something small.
Matt