Trainz Plus Release Candidate 1086xx now available

"There are no patchable products associated with this account."
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There is currently a bug with a disabled Beta Test DLC resource ID that causes this error. It requires a manual tweak to your account (I've fixed your account Pug).

Thanks Tony, was able to download and install the update. I was hoping that this would fix my problem with the inability to download Beta Test DLC files but unfortunately it has not. The downloads start but do not proceed very far before stopping and retrying. One that I sat and recorded its progress, tried 8 times with the download halting at different levels from a low of 63MB to a high of 1286MB of a total file size of 1344MB (ID 679). I have rebooted the router and checked my download figure with Speedtest and have current figures of 68.26Mbps download and 18.29Mbps upload. These are a bit slower than normal so I reran the test using Telstra and it was 72.19Mbps download and 29.08 upload but still lower than maximums I have seen so I doubt that my connection is the problem. So at the moment I am giving up on the DLC testing but will try again tomorrow.
 
I replicated my content from 106618, and I have 78 faulty assets which are error free in Build 106618

The errors are mostly anim.kin again the same as last time.

Here are some of the assets to investigate. I forgot to include these yesterday.

<kuid2:403746:2329:2> SR Urie Tender - Wartime Black
<kuid2:403746:2331:2> BR Urie Tender - Unlined black
<kuid2:403746:2323:2> SR Urie Tender - Goods Black
<kuid2:403746:2319:2> LSWR Urie Tender - Holly Green
<kuid2:403746:2296:1> Highland Drummond Bogie TL Lavatory Third (Low arc roof)
<kuid:345264:100382> SECR H Class rear bogie
<kuid2:345264:100014:1> SR H Class 0-4-4T No. 1263 Black
<kuid2:403746:2294:1> Highland Drummond Bogie BG Full Brake
<kuid:345264:100011> SR H Class main bogie Black
<kuid:345264:100381> SECR H Class main bogie
<kuid:345264:100012> SR H Class rear bogie Black
<kuid:439337:102842> SAP_Rhode_Island_White_Hen_Non_Animated_1
<kuid:439337:102868> SAP_Rhode_Island_White_Hen_Non_Animated_2
<kuid:439337:102869> SAP_Rhode_Island_White_Hen_Non_Animated_3
<kuid:439337:102843> SAP_Rhode_Island_White_Chick_Non_Animated_1
<kuid:439337:102870> SAP_Rhode_Island_White_Chick_Non_Animated_2
<kuid:439337:102871> SAP_Rhode_Island_White_Chick_Non_Animated_3
 
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Installed the new build, no install problems. Two assets somehow became lost with the "unknown location" status in CM, both were on my major project, so I opened the route in surveyor mode and did a delete missing asset. After completing, I attempted to exit the process menu, the menu was frozen on screen and the Object menu was also frozen, the main menu and the screen display menu were accessible, but I could not exit from the delete process window. I was able to save the game as usual and exit. On restart the assets were still missing. I performed this on several routes with mixed results, missing assets removed on some routes and not on others, however on all occasions I was unable to exit from the delete assets process menu.

John
 
The following assets show fine in 106618, however, are reported faulty in the beta.

<kuid2:210518:11293:1> Prospect_Viaduct_3
<kuid2:210518:11301:1> Mill_Creek_Bridge_2
<kuid2:210518:11269:1> Avoca_Viaduct_5
<kuid2:210518:11307:1> Railroad_Street_Bridge
<kuid2:210518:6843:1> BDW_Laurel_Line_Mill_Creek_Bridge
<kuid2:210518:11305:1> Laurel_Street_Bridge_2
<kuid2:210518:11464:1> LVRR_Stafford_Avenue_Overpass_1
<kuid2:210518:11303:1> Oak_Street_Bridge_2
<kuid2:210518:11302:1> Spring_Brook_Creek_Bridge_2

The error specifically points to "wall41.tga" as being bad. Opening the asset and checking the texture shows it's there, but the texture cannot be opened outside of Paint Shop Pro. Upon checking these same assets in Build 106618, the textures are in fact bad.

I'm reporting this as a bug because of the differences in reporting by the two versions.
 
I replicated my content from 106618, and I have 78 faulty assets which are error free in Build 106618

The errors are mostly anim.kin again the same as last time.

Here are some of the assets to investigate. I forgot to include these yesterday.

<kuid2:403746:2329:2> SR Urie Tender - Wartime Black
<kuid2:403746:2331:2> BR Urie Tender - Unlined black
<kuid2:403746:2323:2> SR Urie Tender - Goods Black
<kuid2:403746:2319:2> LSWR Urie Tender - Holly Green
<kuid2:403746:2296:1> Highland Drummond Bogie TL Lavatory Third (Low arc roof)
<kuid:345264:100382> SECR H Class rear bogie
<kuid2:345264:100014:1> SR H Class 0-4-4T No. 1263 Black
<kuid2:403746:2294:1> Highland Drummond Bogie BG Full Brake
<kuid:345264:100011> SR H Class main bogie Black
<kuid:345264:100381> SECR H Class main bogie
<kuid:345264:100012> SR H Class rear bogie Black
<kuid:439337:102842> SAP_Rhode_Island_White_Hen_Non_Animated_1
<kuid:439337:102868> SAP_Rhode_Island_White_Hen_Non_Animated_2
<kuid:439337:102869> SAP_Rhode_Island_White_Hen_Non_Animated_3
<kuid:439337:102843> SAP_Rhode_Island_White_Chick_Non_Animated_1
<kuid:439337:102870> SAP_Rhode_Island_White_Chick_Non_Animated_2
<kuid:439337:102871> SAP_Rhode_Island_White_Chick_Non_Animated_3

The anim or xxx.kin when present some are not as in missing for the carriage are incorrectly named in the config. For example, for the tenders config says load.kin, actual file is load_scene.kin

Should have been flagged in previous versions of TRS19 but seemingly not!

SECR H Class rear bogie and the SR H class H, not sure on that as I have fixed it some time ago before this beta, loco probably faulty because of the bogie.
 
Thanks Malc. I'll do a local repair on those which appears to be simple config.txt file stuff.

These should have been picked up by 106618 though.

I wonder if N3V is tightening the net a bit again without telling us.
 
Error while merging two routes.

During when merging.jpg

Simple merge of two routes. Had to cancel further errors in order to continue with load. This came up 4x and would probably have had many, many more. Route merged in fine after that.
 
I just got a CTD while opening up a previously created route created in Build 106618.

Route was opening up from the menu and crashed the program without opening up. The route opens fine in Build 106618.
 
Had CTD's on assets with:
<kuid2:103021:100525:21> LilB's Script Library v1.4.5.6 previous versions
Check if you have this issue.
 
Track objects do not move with track when track is moved on imported routes from Build 106618, but react fine on newly created routes in Build 108630.
Deleting the track that is moved a distance from the track objects, does delete the track objects.

Initially thinking this was related to a particular route, I opened another imported route and this behavior exists with that one as well. These routes are fine in 106618.
 
Track objects do not move with track when track is moved on imported routes from Build 106618, but react fine on newly created routes in Build 108630.
CNR. Please provide a test map that shows this behaviour so we can check it out. Also confirm the steps - which layers are selected, which tools you are using, which track to move etc.


I just got a CTD while opening up a previously created route created in Build 106618.

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If this is reproducable, we'll need the route. As always, if you disable items and work out which item is causing the problem that makes our task much easier.
Based upon the assertions and crashes, I would suspect the route may be corrupt. I would recommend that you ensure all the dependency assets required are enabled (restart if they were disabled) and run a Delete Missing Assets. This will renumber assets on the route and may resolve the issues you're seeing.


<kuid2:103021:100525:21> LilB's Script Library v1.4.5.6
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Working fine here with <kuid2:103021:100154:1> 50ton AAR Flatcar CP>
What steps are required to get a crash?

Regarding errors appearing now that were not present previously, these most often appear as a result of fixing a bug. For example, a faulty texture may have caused a crash in some circumstances (but not necessarily all cases). The bug fix resolved that issue and an error message will now show to alert the content creator of the issue.
 
CoreStrings, Base,missing dependencies, kuid:447264:1005
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This is a TANE achievements asset. Have you manually copied/moved content to the new install?
I would suggest reinstalling TRS19, patching to the latest version and then retrying your downloads.

HPL - the errors are content errors and will remain that way until either the creator or the CRG fix the issues.

For example, the texture in winter season has massive stripes across it due to the error in reading the texture. In previous builds, you could place this asset (which looks fine in summer) and not realize it was broken in winter.
<kuid2:82412:49891005:1> TUME-Street-105

2020-08-24_121546.png



For those affected, we've also fixed the "no patchable products" issue.
 
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HPL - can you confirm if any assets are still "Installed, Payware (not active).
If so, please provide the list (copy paste from Content Manager)
 
Tony,

I'm looking into the route issues and will post an update when I'm done. I'm replicating my 106618 database from scratch and will start testing again to see if that works. There may have been some corruption which polluted the test copy from the previous time around. This copy-process will take well over 6 hours to complete!
 
This update broke all of my TRC crossings, so now the triggers don't regonised the crossings anymore and requires me to reconfigure the triggers
3eE2DQi.jpg


Using <kuid2:458053:100686:16> TRC 3 Trigger for closure of rail crossing

Cheers
 
I updated to the Beta and have found the following N3V Kuids are faulty in Build 108640: <kuid:661281:65056> TFX - Grass 19 – Seasonal, <kuid:661281:96678> Flowers 2, <kuid:661281:96671> Dry Grass 3 – Seasonal, <kuid:661281:65060> TFX - Grass 19 - Brown – Seasonal,
Regards
Bob
 
<kuid:661281:65056> TFX - Grass 19 - Seasonal
Not faulty here Bob. What status do they show? If not payware, then delete the modified version.
 
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