I'm starting to work on a Northlandz map and I have some questions:
Should I do the map in multiple routes or 1 continuous route? Given the design of the layouts having several going over each other and the limits of Trainz's terrain features (no underground civilizations or such) (and the hardware intensity that big routes have), it's probably not surprising I would choose the former (and even if I chose 1 continuous route, I probably would improvise with long stretches of track leading to certain areas so I don't have to worry about such problems)
Should I add stuff the real Northlandz wouldn't have like portals or invisible crossovers in certain areas?
Should I not have the "Model Railroadz" design? (given the place's design of not being like a model railroad club, it's not surprising)
Should I have the bridge supports simply floating in the air? (given that there's not enough really tall bridge assets in Trainz)
Should I give the route(s) a traffic region? (given that they're probably not going to have the Model Railroadz design)
Should I use multiple building assets to stand in for buildings like many of the hillside buildings and factories, the tall hotel in the mountains, etc.?
Should I do the map in multiple routes or 1 continuous route? Given the design of the layouts having several going over each other and the limits of Trainz's terrain features (no underground civilizations or such) (and the hardware intensity that big routes have), it's probably not surprising I would choose the former (and even if I chose 1 continuous route, I probably would improvise with long stretches of track leading to certain areas so I don't have to worry about such problems)
Should I add stuff the real Northlandz wouldn't have like portals or invisible crossovers in certain areas?
Should I not have the "Model Railroadz" design? (given the place's design of not being like a model railroad club, it's not surprising)
Should I have the bridge supports simply floating in the air? (given that there's not enough really tall bridge assets in Trainz)
Should I give the route(s) a traffic region? (given that they're probably not going to have the Model Railroadz design)
Should I use multiple building assets to stand in for buildings like many of the hillside buildings and factories, the tall hotel in the mountains, etc.?