I was editing a route I built, but when I moved a portal, all the track spline points reset their heights back to 0.0 meters, even though they were all varying heights between 70 and 126 meters. This happens whenever I move a fixed-track object like a portal or if I edit the terrain near a spline point. If I raise the spline point back to its original height, the next two spline points reset to 0.0 meters.
If I try "control-z," EVERY SPLINE POINT WITHIN A 10-MILE RADIUS resets to 0.0 meters, including roads.
It took me days to lay these tracks and roads. I'm not about to spend more days relaying every single track and road EVERY time I need to move a fixed track object or change the terrain near a spline. Can somebody tell me how to fix this?
If I try "control-z," EVERY SPLINE POINT WITHIN A 10-MILE RADIUS resets to 0.0 meters, including roads.
It took me days to lay these tracks and roads. I'm not about to spend more days relaying every single track and road EVERY time I need to move a fixed track object or change the terrain near a spline. Can somebody tell me how to fix this?