This discussion, as started by Dangavel and continued in Zec's very good post, does raise again an issue that others have made in the past. It is getting harder to create good assets for Trainz.
This is undoubtedly because the graphic display system is getting better and more demanding, along with our expectations. The assets made by creators in the early days of Trainz, when the CD contained a copy of GMax, are, for the most part, simply not good enough any more. Certainly the time involved in creating assets is growing and the required expertise is increasing. The changing standards makes it even harder for casual creators to keep up.
There could come a point when asset creation is in the hands of professionals only, and that almost certainly means increasing the cost to the end user. Crowd-sourcing and commissioning specific works will only go so far. We need another solution if we want to keep this hobby affordable.
My thoughts.
Agree .........
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