Is it hard to change or edit a mesh? which is something else I am reading on here?.
I would like an explanation of what the commands in a config is in case do do something I might have an idea of what I am doing. I realise its a long learning curve but I am willing to give it a try.
Len
Yes, it is hard and rightfully so. Mesh files are the central intellectual property of the person who created them, so they are not meant to be changed in any way by other people. Even the original authors will not normally change or edit their own mesh files directly, they will instead change the model file in a 3D modelling program (Max, Blender, gmax etc) and generate (
export) a revised copy of the mesh from that program.
There are mesh editing utilities out there, but if you are serious about doing things with 3D meshes, you should start learning to create your own models rather than editing other peoples’ existing meshes. Since Blender is freeware and being updated, it is usually the program people recommend these days.
If you are serious about wanting to understand configs, then the Wiki links provided by Forester1 are a good place to go. If you make config mistakes, Content Manager will usually pick them up when you submit the modified asset and it will give you error messages to help you improve. If either the Wiki or the CM errors don't make sense to you, then a Forum post will often elicit some good advice. Every experienced creator remembers how confused they felt when they started, so there is a fair bit of empathy for newbies who genuinely make an effort to learn.
None of this is easy, I won’t try to sugar-coat it, but thousands of people have managed to edit or make things for Trainz, so it is far from impossible and sometimes even enjoyable.
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