Morning all,
I've had TRS2019 since release and I am really struggling to understand where my FPS issues are coming from. I routinely am getting 30-40fps on barebones, 2D tree routes (Such as The Loops by GFisher) and when I just into something like NS Sandusky by ESCD84 I drop to 20+. Addt, I'm having weird shadow artefacting when in Cab View. Shadows appear grainy and flickering, completely enveloping the cab. My CPU and GPU are only running, at best, 35% when running Trainz so the bottleneck isn't there. I've tried Googling troubleshooting methods, trying to find the right set of graphics combinations that work for me however all I've accomplished is dropping my settings (As you'll see below) down to a fairly unreasonable level for a system that is running AAA games at 100fps+.
System Specs;
-Intel i7-4790K
-GTX 1080
-32GB of Ram
-Up-to-date Graphics Drivers
-Trainz Build 105175
-2560x1080 Monitor (Albeit, there was only a 1fps gain on a standard 1920x1080 second monitor that I am running.)
Current Trainz Settings;
-Shadows- Medium
-Shader- Standard (Was having issues with the PBR textures and creating a weird effect)
-Texture Detail- High
-Post Processing- Low
-Water Quality- Low
-Detail Scenery- Clutter Only
-Antialiasing- 8x
-Detail Update Rate- Low
-Texture Streaming- Off
-PhysX- Off
-Dev- Maximise Performance
In-Game Settings;
Draw Distance- 3500m
Scenery Detail- Normal
Tree Detail- Normal
Post Processing- Low
Process Objects Behind Camera- On
I'm open to any and all suggestions, because I would really like to enjoy and explore the amazing creations here, but not at the cost of performance and display.
Regards,
R
I've had TRS2019 since release and I am really struggling to understand where my FPS issues are coming from. I routinely am getting 30-40fps on barebones, 2D tree routes (Such as The Loops by GFisher) and when I just into something like NS Sandusky by ESCD84 I drop to 20+. Addt, I'm having weird shadow artefacting when in Cab View. Shadows appear grainy and flickering, completely enveloping the cab. My CPU and GPU are only running, at best, 35% when running Trainz so the bottleneck isn't there. I've tried Googling troubleshooting methods, trying to find the right set of graphics combinations that work for me however all I've accomplished is dropping my settings (As you'll see below) down to a fairly unreasonable level for a system that is running AAA games at 100fps+.
System Specs;
-Intel i7-4790K
-GTX 1080
-32GB of Ram
-Up-to-date Graphics Drivers
-Trainz Build 105175
-2560x1080 Monitor (Albeit, there was only a 1fps gain on a standard 1920x1080 second monitor that I am running.)
Current Trainz Settings;
-Shadows- Medium
-Shader- Standard (Was having issues with the PBR textures and creating a weird effect)
-Texture Detail- High
-Post Processing- Low
-Water Quality- Low
-Detail Scenery- Clutter Only
-Antialiasing- 8x
-Detail Update Rate- Low
-Texture Streaming- Off
-PhysX- Off
-Dev- Maximise Performance
In-Game Settings;
Draw Distance- 3500m
Scenery Detail- Normal
Tree Detail- Normal
Post Processing- Low
Process Objects Behind Camera- On
I'm open to any and all suggestions, because I would really like to enjoy and explore the amazing creations here, but not at the cost of performance and display.
Regards,
R