I didn't want to bump or hijack another thread that was going down a different path with these things. I've read a lot of questions and answers regarding TCBs and how they work with EITs to direct trains into a station and figured out some things from the wiki pages, but there's only been a few discussions about using TCBs to protect long stretches of single track between EITs.
I figure this question might be helpful to others too, so while I'm trying to figure this out I figured I'd ask and get confirmation that I'm doing this right. In the accompanying badly drawn track diagram, I'm focusing primarily how to protect the 2-way portion of the branch from cornfield meets while also allowing trains to enter and work the non-signaled industry siding without impeding traffic for the entire time they're in there (Trains working this siding would come north from EIT 2, pull in and back up to work the industry, then back out onto the Branch track and continue north to EIT 1 to continue to other industries). In reality this stretch is about 7 miles long, which is why there are two sets of automatic block signals - this is to allow trains to follow one another in and I'm not sure if setting up the Track Circuit in this way would prevent trains from following each other in?
Obviously at EIT 1 I would need a NB and SB path onto and off of the single track, and at EIT 2 there would be paths for the various combinations, but would I need to setup a specific IT path to get into the Industry siding? How would I then go about getting back out, would that somehow need a path too? Or can that be operated "manually" by the AI or player?
Are there any other problems anyone knowledgeable foresees with this setup?
I figure this question might be helpful to others too, so while I'm trying to figure this out I figured I'd ask and get confirmation that I'm doing this right. In the accompanying badly drawn track diagram, I'm focusing primarily how to protect the 2-way portion of the branch from cornfield meets while also allowing trains to enter and work the non-signaled industry siding without impeding traffic for the entire time they're in there (Trains working this siding would come north from EIT 2, pull in and back up to work the industry, then back out onto the Branch track and continue north to EIT 1 to continue to other industries). In reality this stretch is about 7 miles long, which is why there are two sets of automatic block signals - this is to allow trains to follow one another in and I'm not sure if setting up the Track Circuit in this way would prevent trains from following each other in?
Obviously at EIT 1 I would need a NB and SB path onto and off of the single track, and at EIT 2 there would be paths for the various combinations, but would I need to setup a specific IT path to get into the Industry siding? How would I then go about getting back out, would that somehow need a path too? Or can that be operated "manually" by the AI or player?
Are there any other problems anyone knowledgeable foresees with this setup?