I ask because if I change the shaders to the highest setting the terrain gets "trippy" where ever I make a cut and the terrain drops sharply.
I hate to miss out on the terrain eye candy that the newer textures provide but the effect seems over done. Like they cranked the effect up so high to make it obvious on flat ground and it makes terrain contors warped.
I hate to miss out on the terrain eye candy that the newer textures provide but the effect seems over done. Like they cranked the effect up so high to make it obvious on flat ground and it makes terrain contors warped.