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Thread: Ballast

  1. #1
    Join Date
    Nov 2006
    Location
    Australia, Queensland, Brisbane
    Posts
    82
     

    Default Ballast

    I have been using Trainz on and off since 2012 - At present I am running TANE SP3 - the new water effects are very impressive - one of the things that has always got up my nose a little is after building a lengthy route over some time is adding ballast to the tracks which ends up looking like a dogs' breakfast as the painting of the ballast on the tracks has to follow the grid pattern - is it possible to be able to add a feature in future to allow painting of ballast to just follow the track layout and not rely on the grid - or is this beyond the scope of the current software? -

  2. #2
    Join Date
    Nov 2006
    Location
    Newcastle NSW Australia
    Posts
    6,368
     

    Default

    It's beyond the scope of the current vertex-based terrain in Trainz, but there has been talk of moving to another system in future which will not suffer that limitation. In a similar thread, Tony Hilliam described it as "single pass terrain";

    https://forums.auran.com/trainz/show...20#post1716420




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    Last edited by Dinorius_Redundicus; February 20th, 2020 at 01:02 AM.
    T:ANE SP4 build 105946 and TRS2019 SP1 build 105096
    Win 10, i7 5820K, 3.3 GHz, 32GB ram, GTX 980Ti, 2x512GB SSD

  3. #3
    Join Date
    May 2018
    Location
    Australia, NSW
    Posts
    669
     

    Default

    That problem has actually been solved by using a spline (there are several) that are ballast which you lay under the track to provide a neat clean edge. Look for EMT Blended Textures Flat Plane Spline, by Euromodeller. There are at least 8 versions.

  4. #4
    Join Date
    Nov 2006
    Location
    United States of America, Massachusetts, Haverhill
    Posts
    26,614
     

    Default

    Yes. The bane of ballasting! I find that if I put down the grass and dirt textures first then ballast the tracks the ballast doesn't look so bad. One of the other things is to put down a darker ballast first under the tracks then put the stone ballast on top of that. In my area the railroad used to use cinders until the early 1940's when they switched to granite. Even today 70-plus years later, there is a strip of old cinders along the ROW in many places and still in the yards, and when tracks are lifted there's a cinder and dirt path left behind.
    John
    Trainz User Since: 12-2003
    Trainz User ID: 124863
    T:ANE Build: 94829
    TRS2019/Trainz-PLUS: 105100

  5. #5
    Join Date
    Dec 2008
    Location
    United Kingdom
    Posts
    615
     

    Default

    Track ballast in the real world frequently does look like a dogs breakfast littered with the debris of track maintenance and overgrown hedgerows. Clean edges make it look very clinical and nothing like the real thing. Peter

  6. #6
    Join Date
    Apr 2017
    Location
    United States of America
    Posts
    23
     

    Default

    I have solved the alignment problem by just painting a new texture and aligning the grid to the path of the rails. I use the GRID PBR texture and use the direction compass to follow the track. It takes a little work to get the right alignment but it solves that "choppy" look.

  7. #7
    Join Date
    Aug 2019
    Location
    In Front Of My PC
    Posts
    675
     

    Default

    You can "Hard Paint" in a ballast texture, and in fine tuning/radius you can "Gently Tap" in a mottled grass or ground texture on the edges of the ballast, or hide the hacksaw edges, and cover it up with grass.
    My apologies to all. I have decided that in these horrible current events, we all need to stick together as a Community

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