I have decided to bite the bullet, stop everything else I am doing for TRS19 right now, and revise my PBR with parallax TRS19 SAP Track U.S. 132LB SG, FB, TP track series. This comes about due to the below forum post and the problems it brought out with the existing track:
https://forums.auran.com/trainz/sho...to-point-produces-abbreviated-ballast-contour
At the time I did the original project (Jan-Mar 2019) my intent was to create a build 4.6 PBR with parallax fairly modern U.S. standard gauge track with 132 LB rail and a realistic looking ballast bed and ties. At the time there was no such track included with TRS19, and not much has changed since then. I succeeded more or less, although as the forum post above, and several other comments I have have received over the last year has shown, there are a number of problems with the track which need to be resolved.
I am not thrilled at all to be going back to the track project as it was a real nightmare for me to do in the first place. Frankly, my experience level with procedural track, PBR or Non-PBR, is not all that great to begin with, but I have learned a few things since I did this track project about a year ago and I hope some of you out there with better experience will help me to make this track the best modern PBR parallax U.S. standard gauge track that it can be by participating in this project.
When I released the track last year I provided all my Blender 2.79 project code for the track as part of the track mesh library which can be downloaded from the DLS. Here are the details:
TRS19 SAP Track U.S. 132LB SG Mesh Library
KUID:439337:103187
Description: TRS19 SAP Track Mesh & Texture Library for U.S. 132LB Standard Gauge flat bottom railroad track with tie plates and spikes. I have also included all my Blender 2.79 project files for this mesh library in a sub-folder called 'blender_files'. Before trying to access them be sure to first read the 'instructions_read_first.txt' file in that folder.
What I need from you in the way of help for this project:
I would ask that those of you who are willing to do so please download that mesh library, look at the Blender project files you will find there, and help me to resolve the issues that exist in the track by posting suggested detailed revision information for specific Blender project files in that mesh library to fix the reported problems. BTW my direct email address is included in the config.txt file if you want to revised the Blender project file and send it to me. Credit of course will be be provided in the description for those who make significant contributions for fixing this track,
As of the time I am writing this today I am in the process of migrating the Blender project files to Blender 2.80 and the texture files from .tga format to .png format. I will of course make those available to everyone once the project is completed as I did before. As always I want to help others and to encourage variants or even new track of different types
Here are all the content files which are for the track series:
<kuid:439337:103193> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Rail-Shiny-Right
<kuid:439337:103409> TRS19 SAP Track U.S. 132LB SG, FB, Shiny, Track only
<kuid:439337:103417> TRS19 SAP Track U.S. 132LB SG, FB, Rusty, Track only
<kuid:439337:103416> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Rusty, No Ballast
<kuid:439337:103414> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Rusty
<kuid:439337:103413> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Rail-Rusty-Right
<kuid:439337:103196> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Shiny
<kuid:439337:103412> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Rail-Rusty-Left
<kuid:439337:103407> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Shiny, No Ballast
<kuid:439337:103192> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Rail-Shiny-Left
<kuid:439337:103191> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes-Right
<kuid:439337:103190> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes-Left
<kuid:439337:103189> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Timber Ties
Bob
Note: The track I originally built was based on this online tutorial on creating procedural track which included downloadable source assets:
http://online.ts2009.com/mediaWiki/index.php/HowTo/Build_Procedural_Track_for_T:ANE
https://forums.auran.com/trainz/sho...to-point-produces-abbreviated-ballast-contour
At the time I did the original project (Jan-Mar 2019) my intent was to create a build 4.6 PBR with parallax fairly modern U.S. standard gauge track with 132 LB rail and a realistic looking ballast bed and ties. At the time there was no such track included with TRS19, and not much has changed since then. I succeeded more or less, although as the forum post above, and several other comments I have have received over the last year has shown, there are a number of problems with the track which need to be resolved.
I am not thrilled at all to be going back to the track project as it was a real nightmare for me to do in the first place. Frankly, my experience level with procedural track, PBR or Non-PBR, is not all that great to begin with, but I have learned a few things since I did this track project about a year ago and I hope some of you out there with better experience will help me to make this track the best modern PBR parallax U.S. standard gauge track that it can be by participating in this project.
When I released the track last year I provided all my Blender 2.79 project code for the track as part of the track mesh library which can be downloaded from the DLS. Here are the details:
TRS19 SAP Track U.S. 132LB SG Mesh Library
KUID:439337:103187
Description: TRS19 SAP Track Mesh & Texture Library for U.S. 132LB Standard Gauge flat bottom railroad track with tie plates and spikes. I have also included all my Blender 2.79 project files for this mesh library in a sub-folder called 'blender_files'. Before trying to access them be sure to first read the 'instructions_read_first.txt' file in that folder.
What I need from you in the way of help for this project:
I would ask that those of you who are willing to do so please download that mesh library, look at the Blender project files you will find there, and help me to resolve the issues that exist in the track by posting suggested detailed revision information for specific Blender project files in that mesh library to fix the reported problems. BTW my direct email address is included in the config.txt file if you want to revised the Blender project file and send it to me. Credit of course will be be provided in the description for those who make significant contributions for fixing this track,
As of the time I am writing this today I am in the process of migrating the Blender project files to Blender 2.80 and the texture files from .tga format to .png format. I will of course make those available to everyone once the project is completed as I did before. As always I want to help others and to encourage variants or even new track of different types
Here are all the content files which are for the track series:
<kuid:439337:103193> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Rail-Shiny-Right
<kuid:439337:103409> TRS19 SAP Track U.S. 132LB SG, FB, Shiny, Track only
<kuid:439337:103417> TRS19 SAP Track U.S. 132LB SG, FB, Rusty, Track only
<kuid:439337:103416> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Rusty, No Ballast
<kuid:439337:103414> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Rusty
<kuid:439337:103413> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Rail-Rusty-Right
<kuid:439337:103196> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Shiny
<kuid:439337:103412> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Rail-Rusty-Left
<kuid:439337:103407> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Shiny, No Ballast
<kuid:439337:103192> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Rail-Shiny-Left
<kuid:439337:103191> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes-Right
<kuid:439337:103190> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes-Left
<kuid:439337:103189> TRS19 SAP Track U.S. 132LB SG, FB, TP with Spikes, Timber Ties
Bob
Note: The track I originally built was based on this online tutorial on creating procedural track which included downloadable source assets:
http://online.ts2009.com/mediaWiki/index.php/HowTo/Build_Procedural_Track_for_T:ANE
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