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I'm having an issue where objects on my route are randomly either floating or just below the map. What is happening and can it be fixed without having to use the height adjust tool 1000+ times?
I tried that but it didn't work.Have you tried a database rebuild to see if that sorts the issue. Presumably at one stage they were all were tyhey were supposed to be.
All I did was merge it with another route. There was a height difference terrain wise of around 20ft but all the assets are on the route that was added and the other routes are unaffected.What changed at the time that this happened?
For instance, if you updated your ground texturing then you might be using some textures which cause changes to the apparent ground height, and this can be very obvious where the new textures run into the old ones, or where straight track now appears to run across bumpy ground.
On this issue: Assets are exactly where they are supposed to be. One day, for some reason a data base repair happens. And when I go back to the route, some tunnel portals are or to high or too low, and they get disconnected to the tunnel spline. Interesting is that some objects, such as bushes next to the tunnel, are also affected. I recall someone talking about this time ago and also that it was fixed on some SP, but it still happens to me. Problem is random and I have not merge anything.I tried that but it didn't work.