After the latest update, I have a strange thing happening. The TurfFX grass disappeared and reappeared as I am driving down the route. I lowered my graphics settings and distance settings and that did not do anything. This is happening now on the UMR2020 route. Only asset missing/faulty from it is the Right Hand Driving DES file. I have been making sessions for the route. The first one I tried had missing engines, so I had to edit it to add the missing engines back in. As I was driving the TurfFX kept popping in and out and I had a red signal ahead. I only had one train in the session. At the red light was another train that was my original train. So I had 2 copies of my train.
After installing the 100548 update and the automatic rebuild was spitting out an error constantly stating the compiler service could not start. At the end of it I had 4086 faulty assets. I did an extended rebuild and a lot got fixed, but I still had 240 faulty assets. Mainly because of the region problems. Then I noticed a few of the routes I got from the DLS were not in the route listing. So I did a prebuild cache and that brought them back to the listing. I basically spent the entire day trying to fix things.
I am going to try a few more routes with TurfFX today to see if it does it on them. As this is very annoying with it popping in and out as I go down the route. Hopefully this is from the faulty regions.
If anyone has any suggestions to fix things I would appreciate it.