I had not seriously considered the PBR "stuff" until I had tried it on a route. I am impressed and intend to adopt/replace. However, I can't avoid the visual impact (dropout) of PBR textures adjacent to other elements such as track and roads. Yes, you can fiddle the stuff to and get god results in most cases, but it is a "pain". I thought that procedural track would solve the problem so I bulk replaced mine with TRS19 Trk Jarrah 3 -Procedural.
I had the same visual problems. Similarly roads are affected by PBR textures. However, I see no roads that show a compatibility with PBR textures.
These are not major issues but they are annoying due to wasted time trying to eliminate "interference" from PBR textures. Are their tracks and roads that work properly with adjacent PBR textures.
I had the same visual problems. Similarly roads are affected by PBR textures. However, I see no roads that show a compatibility with PBR textures.
These are not major issues but they are annoying due to wasted time trying to eliminate "interference" from PBR textures. Are their tracks and roads that work properly with adjacent PBR textures.