Thorinoakin
Colonel Klink
hopefully its not...
But if it is i'll sticking with Trainz 2006 then
But if it is i'll sticking with Trainz 2006 then
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Oooh. Microsoft did a bad thing, let's shun them for not getting the original MSTS Right. wooohh.... Real good point. Microsoft hasn't made any reliable products, ok, then what have you been using as an OS since you don't enjoy MS products. You running DOS? Maybe Commodore 64?
Tee Hee :hehe:Ubuntu actually.
Has anyone heard if there going to use Train Sim Modeler to do build in game stuf, I still have mine.If so then maby will get an upgrade on that to.It's not as good as gmax but a lot easer to use.
Bioshock is a 'First Person Shooter', right? if so you are comparing apples with oranges. No open format simulator in which you can jam pack the screen with high poly, huge textured objects is ever going to get the same frame-rate as a scene-limited optimized FPS is it.The JET ENGINE is old, a resource hog from hell, and in need of a complete ground up rebuild. Hell I play games like bioshock on full sliders, jet engine full sliders on detail routes, payware stuff makes my comp. lag and it's no bottom end unit.
You say its a modular concept and then judge it on the first release, why not wait and see what happens with subsequent releases.ish6 said:And then they might realized that this module idea is not working for the masses, and that a full and complete trainz product, perhaps built on a different engine, is what the Trainz communty needs!
I guess ish meant readying as in "being prepared" for that change and the coming competition and they may be reading but are they actually listening ?
If one of the competitive sims indeed turns out to be something superior to Trainz, auran will sooner or later start losing customers, even those who have been here since the beginning.
The only thing they can do about it is to listen to the community, respect their wishes and actually implements / fixes them.
Next time auran decides to break downwards compatibility they might as well just come up with an entirely rewritten Jet engine (Jet2 ?), implementing todays graphics, sound and physics features. The Jet engine powering TRS / TC as it is now can be considered "aged technology" and while it still is fun to play it just doesn't represent any of todays standards anymore.
It's not all about graphics, yes, but we all know the sound problems, almost non-existing physics and AI problems and while it may even be possible for auran to fix these issues (which they are unable to, since 1.5 years already) I think that the Jet engine is out of business by the middle of 2008 and cannot compete against the other sims anymore.
I am also aware that IF auran actually has a Jet2 engine in the works that no news will surface until that new game is about half a year before its release so it may just be possible that auran can counter the MSTS2 release (be it the dumped RSP code-branch or something entirely new).
I will follow auran's next steps in that matter and hope that they won't let us down.
Tata
Mr.Jingles