horacefithers
New member
I loaded C&O Hinton County.
I have two screens on my computer:
I was wondering what kind of frame rates I was getting on each.
On the 4K monitor I was seeing up to 57fps. On a particular scene I was seeing 41fps.
I moved the window to the Ultra wide screen expecting the frame rate to go up because there are fewer pixels...
Wrong! Instead the frame rate dropped to 36-37fps.
How can this be?
CPU: AMD 2950x
GPU: EVGA Ultra Gaming RTS 2080ti
MEM: 3200c16
Program settings:
Shadow quality: Ultra
Main shadow resolution: 4096
Shader Quality: Ultra
Texture detail: High
Post processing: High
Water Quality: High
Detail scenery: Clutter + TurfFX
Antialiasing: 4x
Detail update rate: Ultra
Use multiple render threads: on
Use texture streaming: on
Use PhysX simulation: on
Process objects behind camera: on
Inquiring minds want to know...
HF
I have two screens on my computer:
- 4K 3840 x 2160 (max 60hz)
- Ultra wide 3840 x 1440 (max 120hz)
I was wondering what kind of frame rates I was getting on each.
On the 4K monitor I was seeing up to 57fps. On a particular scene I was seeing 41fps.
I moved the window to the Ultra wide screen expecting the frame rate to go up because there are fewer pixels...
Wrong! Instead the frame rate dropped to 36-37fps.
How can this be?
CPU: AMD 2950x
GPU: EVGA Ultra Gaming RTS 2080ti
MEM: 3200c16
Program settings:
Shadow quality: Ultra
Main shadow resolution: 4096
Shader Quality: Ultra
Texture detail: High
Post processing: High
Water Quality: High
Detail scenery: Clutter + TurfFX
Antialiasing: 4x
Detail update rate: Ultra
Use multiple render threads: on
Use texture streaming: on
Use PhysX simulation: on
Process objects behind camera: on
Inquiring minds want to know...
HF