Video capture of routes in action - Bandicam and Davinci Resolve

horacefithers

New member
I picked up the beta version of Davinci Resolve 16 because Vegas Pro crashes altogether too regularly on me.

Tonight I tried to get started using Resolve to edit a new tutorial.

All the video clips were captured with BandiCam at 60fps.

The clips seem to not be compatible with Resolve 16. They sort of play but are plagued by flashes of "Media Offline" in red.

So I relink the media with the source directory. No dice. It's still marked Media Offline.

I went back and tried importing some video grabs I did with the nvidia experience grabber. These seemed to work fine.

Has anyone here run into this problem using Bandicam to grab frames and Resolve to process them?

Cheers (or maybe not so much...)

Horace Fithers
 
It could be a number of factors here including the compression level of the capture and even the video file size (resoluton).

I have not used any of the packages above, but Fraps and even the built-in Windows video capturing capabilities work as well as the NVidia's built-in software does on my system.
 
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