I dislike complaining but, 782 Hours of Frustrations!
The Dev's and Help Desk are denying the issues, avoiding all reports Dev's telling me that it is a PC issue, WRONG!
Newly Built High end PC, Windows 10-64 / 1903, 4x SSDs Raid-0,
GTX 1080 Ti FTW3, 32 Gigs Memory, Ryzen 3800X, no blocking Software, Tested
The Positives.
---------------
1. The Interface Options are Clean and easy to work with compared to the older Versions.
2. Very Smooth Frame Rates average 60 FPS with my Large Custom Maps.
The Negatives, Tested on several High End PCs.
Using the Built in Content and Payware Content
-----------------------------------------------------
1. Content Manger only works part of the time, spent way to many hours waiting for it to submit edits, fails, then have to click it again 2 or 3 times then it finally will submit the edit.
Told that it was my PC causing the issues, No. Not the PC as this was Tested on 2 other New PCs and the same Commit issues. Nothing related to other installed Software causing a Blocking issue, Tested all possibilities.
2. Surveyor when editing a Map is just plain Poor, Very erratic, Bounces all over the place even with the Slider set to Minimum Try to move forward with the Right Mouse Button and it will bounce into the Sky, and you lose your work area. The Older Versions of Trainz did not have this issue.
3. Very Poor Draw Distance for the Ground and Mountain Textures at very close Distances, Making the Drive Map Quality very Poor Graphics. Partial Naked and Broken Mountains, even up Close, less than a Mile away, Partial Draw ins.
4. Surveyor Zoom back goes into Map View to quickly, need more Zoom out for Detailing High Mountains for Editing before Map View Starts. Poor Zoom Options.
Dev's deny the issue and state this is for Performance Reasons, that is in NOT CORRECT and just a plain old excuse not to fix it. That is what an Option Slider is for so you can turn it down if need to. 15000m only works for the Distant Content, not the Ground Textures, Good for 9.8 Miles does not work with the Ground Textures.
5. Save the Map and then come back and it does not remember the finer Details and the Track & Roads will be Floating, or buried in Relationship to the Ground.
6. Night Lamp Textures look very Poor, creates a huge Pure White Square on the Ground, Carz, and Aircraft Headlights are Square Boxes. Alpha transparencies do not display properly. The same with the Nickle Plate High Speed Train DLC have to turn off 8x aliasing down to 4x to fix the Nickle Plate Steam Engine Head Lamp issue.
7. Enabled Physics causes Steam and Smoke effect issues.
8. Poor Sound Quality, Popping Loop Splices, Farm Animals Loud Pop when Sound Starts.
9. PBR Textures Bury The Roads and Tracks, and cause Ground & Mountain Melting effects as you pass by them.
10. Lamp Textures Bleed right thru the Interiors of the Train Cars, and also the Signal Housing Lamp Shrouds when passing by the Signals & Crossings disturbing the interior ride effects. Outside floating Text also bleeds thru solid interiors, Cab and Train Interiors.
Dev's state that it is a 3rd party Content issue, again NO as it is Built in Content.
Floating Track Side Text should be invisible as it is disabled in settings Contextual Options.
Any insight to this version of Trainz 2019 would be appreciated.
I do not understand why the Dev's will not help with some kind of reasoning to what may be done about this Version of Trainz.
I would be very pleased if they would tell me something Positive instead that is is always my New PC that is the Blame, Sad indeed.
The Dev's and Help Desk are denying the issues, avoiding all reports Dev's telling me that it is a PC issue, WRONG!
Newly Built High end PC, Windows 10-64 / 1903, 4x SSDs Raid-0,
GTX 1080 Ti FTW3, 32 Gigs Memory, Ryzen 3800X, no blocking Software, Tested
The Positives.
---------------
1. The Interface Options are Clean and easy to work with compared to the older Versions.
2. Very Smooth Frame Rates average 60 FPS with my Large Custom Maps.
The Negatives, Tested on several High End PCs.
Using the Built in Content and Payware Content
-----------------------------------------------------
1. Content Manger only works part of the time, spent way to many hours waiting for it to submit edits, fails, then have to click it again 2 or 3 times then it finally will submit the edit.
Told that it was my PC causing the issues, No. Not the PC as this was Tested on 2 other New PCs and the same Commit issues. Nothing related to other installed Software causing a Blocking issue, Tested all possibilities.
2. Surveyor when editing a Map is just plain Poor, Very erratic, Bounces all over the place even with the Slider set to Minimum Try to move forward with the Right Mouse Button and it will bounce into the Sky, and you lose your work area. The Older Versions of Trainz did not have this issue.
3. Very Poor Draw Distance for the Ground and Mountain Textures at very close Distances, Making the Drive Map Quality very Poor Graphics. Partial Naked and Broken Mountains, even up Close, less than a Mile away, Partial Draw ins.
4. Surveyor Zoom back goes into Map View to quickly, need more Zoom out for Detailing High Mountains for Editing before Map View Starts. Poor Zoom Options.
Dev's deny the issue and state this is for Performance Reasons, that is in NOT CORRECT and just a plain old excuse not to fix it. That is what an Option Slider is for so you can turn it down if need to. 15000m only works for the Distant Content, not the Ground Textures, Good for 9.8 Miles does not work with the Ground Textures.
5. Save the Map and then come back and it does not remember the finer Details and the Track & Roads will be Floating, or buried in Relationship to the Ground.
6. Night Lamp Textures look very Poor, creates a huge Pure White Square on the Ground, Carz, and Aircraft Headlights are Square Boxes. Alpha transparencies do not display properly. The same with the Nickle Plate High Speed Train DLC have to turn off 8x aliasing down to 4x to fix the Nickle Plate Steam Engine Head Lamp issue.
7. Enabled Physics causes Steam and Smoke effect issues.
8. Poor Sound Quality, Popping Loop Splices, Farm Animals Loud Pop when Sound Starts.
9. PBR Textures Bury The Roads and Tracks, and cause Ground & Mountain Melting effects as you pass by them.
10. Lamp Textures Bleed right thru the Interiors of the Train Cars, and also the Signal Housing Lamp Shrouds when passing by the Signals & Crossings disturbing the interior ride effects. Outside floating Text also bleeds thru solid interiors, Cab and Train Interiors.
Dev's state that it is a 3rd party Content issue, again NO as it is Built in Content.
Floating Track Side Text should be invisible as it is disabled in settings Contextual Options.
Any insight to this version of Trainz 2019 would be appreciated.
I do not understand why the Dev's will not help with some kind of reasoning to what may be done about this Version of Trainz.
I would be very pleased if they would tell me something Positive instead that is is always my New PC that is the Blame, Sad indeed.
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