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Thread: Mountains.

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  1. #1
    Join Date
    Nov 2006
    Location
    Canada, Ontario, St Thomas
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    107
     

    Default Mountains.

    Trying to make realistic mountain range, but am having problems finding convincing textures, and having it look like a mountain range. What am i missing?

  2. #2
    Join Date
    May 2018
    Location
    Australia, NSW
    Posts
    201
     

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    My immediate thoughts are the too pointed peaks, unless that's what you like. Using 5m grids instead of 10m would give better contours, but uses up more pc resources. That in itself would allow the textures to blend in better, rather than appear stretched.

  3. #3
    Join Date
    Sep 2015
    Location
    Australia, Victoria, Churchill
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    1,482
     

    Default

    Now use the smoothing tool on max diameter and max sensitivity and sweep down starting just below the high point, you'll get the knack soon enough. Or you could use splines, lock the spline points and fill.
    cheers
    Graeme

  4. #4
    Join Date
    Nov 2006
    Location
    United Kingdom, Cheshire
    Posts
    1,115
     

    Default

    Definately use a 5m grid and smooth the peaks. Although some mountains do have sherp peaks.
    Create fissures and outcrops too (see pic 2)
    Textures.. try mixing textures instead of using one.
    Alternate the direction of textures by changing the direction.

    Look at textures by rudefx with a prefix FX and by clam1952 with a prefix CL.

    Non pbr...



    Graham,

    A member of TCWW

  5. #5
    Join Date
    May 2018
    Location
    Australia, NSW
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    Default

    Smoothing tool? There is no such thing, which is a right pain in the rear! People have been asking for that for over a decade, so please explain? There is a plateau tool which crudely does it, if you know how to use it.

  6. #6
    Join Date
    Oct 2011
    Location
    New Caledonia
    Posts
    2,896
     

    Default

    Quote Originally Posted by Alikiwi View Post
    Smoothing tool? There is no such thing, which is a right pain in the rear!
    The plateau tool is a smoothing tool - it adjusts points of differing height towards the same height, with the degree of adjustment controllable by a setting.
    https://en.m.wikipedia.org/wiki/Smoothing

    You may have a different requirement. This is usually met by the use of a custom displacement map in conjunction with the up, down or plateau tools.

  7. #7
    Join Date
    Jul 2009
    Location
    United States of America, Idaho, Sandpoint
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    Default

    What you might be thinking of is an erosion tool similar to what what Sim City had. I agree we need an erosion tool.

  8. #8
    Join Date
    Nov 2006
    Location
    Canada, Ontario, St Thomas
    Posts
    107
     

    Default

    Those look fantastic..im for sure missing a environmental setting

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