.
Page 8 of 8 FirstFirst ... 678
Results 106 to 117 of 117

Thread: Norfolk Southern - Sandusky District

  1. #106
    Join Date
    Aug 2012
    Location
    Columbus, Oh USA -by the Weber Connection!
    Posts
    1,179
     

    Default

    Good to see this is still going. I had forgotten I sent you my Columbus map with many missing deps. Not sure where you got on that but since then I have switched to 2019. I decided to merge Columbus into my current route after updating it. I also found that I had a pre TANE sp3 version saved so I installed TANE sp1 and shifted the height with Transdem. I unfortunately had some issues with conflicting kids so I had to go back and clone/replace. Anyways, I could send a shifted version to match your height if need be.
    Check out my grungy electric piano based band, "Small Movies" at http://wearesmallmovies.com/

  2. #107
    Join Date
    Nov 2006
    Location
    United States of America, Georgia, Rocky Face
    Posts
    5,170
    Blog Entries
    39
     

    Default

    Quote Originally Posted by justinroth View Post
    <snip>I unfortunately had some issues with conflicting kids so I had to go back and clone/replace.<snip>
    Boy those kids must be causing a lot of noise to be interfering with you playing with Trainz. They must be hitting some big drums or something.
    Owner of Freeman Locomotive Works.

  3. #108
    Join Date
    Aug 2012
    Location
    Columbus, Oh USA -by the Weber Connection!
    Posts
    1,179
     

    Default

    Quote Originally Posted by jordon412 View Post
    Boy those kids must be causing a lot of noise to be interfering with you playing with Trainz. They must be hitting some big drums or something.
    I have a drum set in my living room
    Check out my grungy electric piano based band, "Small Movies" at http://wearesmallmovies.com/

  4. #109

    Default

    Nice to see you around Justin. I didn't touch the route since our last contact, because of the missing deps. But that's not a problem, private live has priority. Use it as inspiration as far as possible when I stand at the gates of Columbus at some point. The construction progress is sometimes slow, the farmland always slows me down because my motivation drops.

    The route up to Chatfield with as small WE branch to Monroeville will be available soon. The next part's I'm working on is the "Bucyrus area", the "Gypsum Turn" and a new Dispatcher session with the actual traffic.

  5. #110
    Join Date
    Feb 2020
    Location
    United States of America
    Posts
    15
     

    Default

    @JustinRoth...
    I recall seeing screenshots of your Columbus route many moons ago, but it seems that the thread they were on is now in some sort of archived format and thus can't see the pictures. Would be cool to have a looksie at them for some inspiration if you still have screenshots.

    @Escd84, are you planning to go into Columbus for your route modules, or stopping just short of it? I also must say your Sandusky route is one of my most traveled routes in Trainz, it being the most local to me being located in Columbus myself. I also read going back same pages on this thread that you did use Transdem for some chunks of the route, and also noticed JustinRoths comments regarding the height. Is it set to real world height based on the DEM, and is it set for UTM Zone 17?

    I ask because I'm doing a lot of work on the the Miami Valley region and other parts of Central Ohio, with the priority being ex PRR and Erie /EL lines westward from Columbus, starting with the Bradford line from Columbus to Logansport IN. Abandoned in the early 80s, and as such I will be doing at least a post 1970 version utilizing Buckeye Yard (your Bellevue yard being an incredibly important inspiration and reference for construction in Trainz for this, by the way), and a pre 1970 version utilizing the hodge podge of yards once located in downtown Columbus. They will be as prototypical as research, resources, the game engine, and my own abilities will allow for the time periods, and utilizing 3m resolution DEMs and set in UTM zone 17, as Columbus will basically be the core of my system plan, as it were. Starting out with more rural sections however as I feel these are far easier and quicker to do.

    But anyway, I suppose with all this excited rambling, the point is this got me daydreaming on the idea that one day in the future, when we achieve our goals and if the terrain technical details match up, Trainz may see quite the surge in Ohio representation with the potential for some merge compatibility and mega routes.

  6. #111
    Join Date
    Aug 2012
    Location
    Columbus, Oh USA -by the Weber Connection!
    Posts
    1,179
     

    Default

    Quote Originally Posted by escd84 View Post
    Nice to see you around Justin. I didn't touch the route since our last contact, because of the missing deps. But that's not a problem, private live has priority. Use it as inspiration as far as possible when I stand at the gates of Columbus at some point. The construction progress is sometimes slow, the farmland always slows me down because my motivation drops.

    The route up to Chatfield with as small WE branch to Monroeville will be available soon. The next part's I'm working on is the "Bucyrus area", the "Gypsum Turn" and a new Dispatcher session with the actual traffic.
    I also have Monroeville modeled if you ever need that.
    Check out my grungy electric piano based band, "Small Movies" at http://wearesmallmovies.com/

  7. #112
    Join Date
    Aug 2012
    Location
    Columbus, Oh USA -by the Weber Connection!
    Posts
    1,179
     

    Default

    I believe those photos were hosted on a defunct server. I shelved the Columbus route because at the time Trainz wasn't capable of the type of traffic control I wanted. I've since been working on a route based off of Madison Indiana and decided to merge Columbus into it. Not proto at all but I find more fun in freelancing.
    Check out my grungy electric piano based band, "Small Movies" at http://wearesmallmovies.com/

  8. #113

    Default

    @redbaran11: when I started the route in August 2015, I had no idea what it was going to be. As a result, the yard and the surrounding area are a level 0 baseboard. All extensions by TransDem are therefore not correct in terms of height and have to be adjusted. So there should be something around 70 meters difference. That’s why it’s not that easy to add Justinroth Columbus route. According to the current state of technology, I would have to build everything from scratch and I cannot copy anything. What will the goal be? No idea! As the name suggests, this line is the focus, but here and there I look for interesting extensions left and right. I am currently working in Gysum and Bucyrus, but tempting targets are within reach at each of the branches. But if I could dream then Rickenbacher Intermodal is the final destination. But there I see the limits of the game which will affect a route of this size. But somehow Toledo is still in my head as a destination ... I guess I need help. The good thing is that I build in small sections, so the finished route grows a bit every year.

    @justinroth: Monroeville is the center of my WE branch. How far is your route? I had chosen that as a goal because there are 2 of the few industries on this section of the route.

    In case anyone is interested, the release has been postponed because I discovered a time-consuming problem with the MissionCodes. They are there, but all paths are no longer.






  9. #114
    Join Date
    Feb 2020
    Location
    United States of America
    Posts
    15
     

    Default

    @JustinRoth Ahhh that's a shame. I vaguely remember seeing them years ago and do recall seeing something about taking some artistic liberties. I was planning to do some of that myself, specifically a "alternate history" in which the abandoned lines are still running, and then "peeling it back", as it were, making neccesary adjustments going back in time. Actually any chance you'd mind getting some screencaps of it even in its merged state?

    @escd not gonna lie i assumed it was built primarily using transdem. I myself live in Columbus so am familiar enough with the area covered that I really thought it WAS intended to be prototypical as it pretty much nails it. What do you need help with, exactly? Again being in Ohio perhaps I may be able to assist.

    I wouldn't count out seeing the Rickenbacker Intermodal facility. I was planning to mine in sections as well and in fact it was reading your posts that made me realize it will be way easier and more efficient. But anyway as mentioned above will be starting out modern and working my way back in time so it'll be there in at least some form. Columbus is basically going to be the core from which the other modules merge to.

  10. #115
    Join Date
    Nov 2006
    Location
    United States of America, Massachusetts, Haverhill
    Posts
    30,162
     

    Default

    redbaran11,

    I will warn you... Trainz, any version, tends to fall down when the routes get too large. We have all run into that the hard way. As a route grows and becomes complex, the AI-control, signals-control, and other internal code begins to get stuck. I know from experience with AI drivers stopping and getting stuck at green signal. Pressing pause and waiting a minute or two helped, but that only worked once and then everything gets worse. Saving at that one point and then starting over may seem to work, but that introduces more stuck things and signals don't come back to life and either remain red or don't light at all. N3V admitted there's an issue here that requires a complete rewrite of the underlying code. This is no easy undertaking and would also mean a lot of other broken things along the way. The problem we have here is legacy. There are routes, sessions, and content that date back decades now. With some routes dating back close to 20 years, one of mine for example is going on 17 years old now, and these would all be dead and have to be scrapped. As you can see, that's a tough pill to swallow not only for N3V but also their customers as well.

    But, all is not lost. The alternative is an iPortal. The iPortal allows routes to be connected but separate by using an internet connection. A user ID connects the routes together via a remote connection. Trains are driven to the destination portals and then picked up on the other side either internally or via the internet on another user's PC. With huge routes, this becomes a means to run the longer distances without having everything fall completely down even though there is that inconvenience of loading up the next part of the route and dealing with the splash screen in between.
    John
    Trainz User Since: 12-2003
    Trainz User ID: 124863
    T:ANE Build: 94829
    TRS2019/Trainz-PLUS: 109641

  11. #116

    Thumbs up

    I downloaded the Route last night, not one missing item, and the Route is spectacular and has so much to offer.

    Really appreciate the Map images with names, for a visual person like myself it makes a complete picture and sense of what the Route would most likely look like..

    Thank you for making this for us.

  12. #117
    Join Date
    Feb 2020
    Location
    United States of America
    Posts
    15
     

    Default

    JCitron,
    At what point does this usually occur? I've run ESCD's Sandusky layout and various others I consider large (or in some cases massive) without any issues that I've noticed so far. But, I'm also still a newbie so perhaps haven't get played around with aspects that could lead to such events.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •