Bug with srsloco.gs

tbird8923

Member
I have seen people with this bug and they just seem to brush it off, but I'm going to state this problem anyway

Basically back when I used Trainz 12, the SRSLoco script that came with some of SRS Trainz's engines worked fine, the textures showed up and all, but in TANE, the file doesn't work.

Now with that said, the model still shows up in game, but the srsloco.gs script doesn't function, so you only get that one extremely fuzzy texture file built into the locomotive, even on engines that are supposed to be unique like the UP Flag Painted SD70M, so does anyone know what is going on and how to fix it?




By the way, here's some evidence of the problem incase you need it (this is actually the Flag Painted SD70M i'm using)
TgJ2aHJ.jpg
 
it's a texture problem with the texture dependency you need to go into it's Config file and replace the .tga with .texture should fix the problem.
 
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