I'm looking for a flatcar that will load and unload LOGS and only LOGS...

JonMyrlennBailey

Active member
during Driver.

I've manually preloaded logs onto certain flatcars during Surveyor. In Driver, I can give the Unload command and the cars will empty. However, when either of two Instant Load commands are used, the cars reload but random loads and not necessarily logs.

Do I need special cars and/or other content to ensure that only logs will be loaded while driving?


There are several flatcars available from DLS designated as "logging" flatcars. I'm going to try one of these and see if it doesn't restrict its load to logs.

Here's the first one I am trying, I don't know yet if it will be a Driver-loadable log-load-only car.

Skeleton Log Flatcar BNSF 568477,<kuid2:359354:100929:2> by btvfd

Skeleton Log Flatcar REBUILT and upgraded to Roller bearing trucks per FRA and AAR standards.
Lettered for BNSF
Dave Snow, creator of the original mesh.
Retextured by BTVFD. .
 
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Simply remove all other products from the queue. To my knowledge you don't even have to edit the asset for that, but only clean up the queue in the session. Sure, you will have to do that again in every session, but it the result is what you want.
 
Simply remove all other products from the queue. To my knowledge you don't even have to edit the asset for that, but only clean up the queue in the session. Sure, you will have to do that again in every session, but it the result is what you want.

I tried removing all commodities from the flatcar queue except logs while working in Surveyor Edit Route. A test drive allows the logs to be unloaded but nothing happens when either Load or both InstantLoad commands are used. The cars now won't load anything.

Do the cars have to be edited under Edit Session for this to work?
 
Hello Jon, I think I have a solution to your problem. I myself have made a flatcar that loads and unloads logs and logs only, but in order to get it you have to

























An example of my flat car is in the image above.
 
I'm now downloadig this car to try:

TUME-300593-Logging-Flatcar-MILW,<kuid2:82412:300593:1>

I'm thinking there are some cars restricted to one load type by design.

I like the cattle car I have with the feedlot. The cows autoload as the cars stop by the chute.

My sawmill industry doesn't have an autoload feature. Some Trainz coal mines autoload hoppers.


Update: this TUME car not compatible with TS12.


I give up.
 
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Maybe you can clone a flatcar and remove the items you don't need. This is how I have done it.
Cheers,
Mike
 
I prefer philskene's 'Logs 50ft Clinch', <kuid2:69871:2077:1>. It loads and unloads numerous different logs made by various members of the Trainz community.
 
Maybe you can clone a flatcar and remove the items you don't need. This is how I have done it.
Cheers,
Mike

Here is the car I want to try:

50ft flatcar PRR,<kuid2:58422:1005:1> by whitepass


Pennsylvania Railroad 70-ton, 50 ft. steel flat car with cast steel underframe and wood floor. Class F-30a. Built in Altoona shops 1941.




Here is the config parameters for the load: what has to be changed to restrict the load to a full load of logs only?


queues
{
load0
{
size 9
initial-count 0
product-kuid <kuid:-3:10013>

attachment-points
{
0 "a.load0"
1 "a.load01"
2 "a.load02"
3 "a.load03"
4 "a.load04"
5 "a.load05"
6 "a.load06"
7 "a.load07"
8 "a.load08"
}

allowed-products
{
0 <kuid:-3:10013>
}

conflicts-with-queues
{
0 "load1"
1 "load2"
2 "load3"
3 "load4"
4 "load5"
5 "load6"
6 "load7"
7 "load8"
8 "load9"
9 "load10"
}
}

load1
{
size 2
initial-count 0

attachment-points
{
0 "a.load02"
1 "a.load06"
}

allowed-products
{
0 <kuid:-3:10003>
}

conflicts-with-queues
{
0 "load0"
1 "load2"
2 "load3"
3 "load4"
4 "load5"
5 "load6"
6 "load7"
7 "load8"
8 "load9"
9 "load10"
}
}

load2
{
size 6
initial-count 0

attachment-points
{
0 "a.log01"
1 "a.log02"
2 "a.log03"
3 "a.log04"
4 "a.log05"
5 "a.log06"
}

allowed-products
{
0 <kuid:-3:10001>
}

conflicts-with-queues
{
0 "load0"
1 "load1"
2 "load3"
3 "load4"
4 "load5"
5 "load6"
6 "load7"
7 "load8"
8 "load9"
9 "load10"
}
}

load3
{
size 2
initial-count 0

attachment-points
{
0 "a.load02"
1 "a.load06"
}

allowed-products
{
0 <kuid:-3:10014>
}

conflicts-with-queues
{
0 "load0"
1 "load1"
2 "load2"
3 "load4"
4 "load5"
5 "load6"
6 "load7"
7 "load8"
8 "load9"
9 "load10"
}
}

load4
{
size 2
initial-count 0

attachment-points
{
0 "a.load02"
1 "a.load06"
}

allowed-products
{
0 <kuid2:44988:80016:1>
}

conflicts-with-queues
{
0 "load0"
1 "load1"
2 "load2"
3 "load3"
4 "load5"
5 "load6"
6 "load7"
7 "load8"
8 "load9"
9 "load10"
}
}

load5
{
size 1
initial-count 0

attachment-points
{
0 "a.load04"
}

allowed-products
{
0 <kuid:86661:9440306>
}

conflicts-with-queues
{
0 "load0"
1 "load1"
2 "load2"
3 "load3"
4 "load4"
5 "load6"
6 "load7"
7 "load8"
8 "load9"
9 "load10"
}
}

load6
{
size 1
initial-count 0

attachment-points
{
0 "a.load04"
}

allowed-products
{
0 <kuid:46162:60007>
}

conflicts-with-queues
{
0 "load0"
1 "load1"
2 "load2"
3 "load3"
4 "load4"
5 "load5"
6 "load7"
7 "load8"
8 "load9"
9 "load10"
}
}

load7
{
size 4
initial-count 0

attachment-points
{
0 "a.load01"
1 "a.load03"
2 "a.load05"
3 "a.load07"
}

allowed-products
{
0 <kuid2:72730:61028:2>
}

conflicts-with-queues
{
0 "load0"
1 "load1"
2 "load2"
3 "load3"
4 "load4"
5 "load5"
6 "load6"
7 "load8"
8 "load9"
9 "load10"
}
}

load8
{
size 1
initial-count 0

allowed-products
{
0 <kuid:46162:60004>
}

attachment-points
{
0 "a.load04"
}

conflicts-with-queues
{
0 "load0"
1 "load1"
2 "load2"
3 "load3"
4 "load4"
5 "load5"
6 "load6"
7 "load7"
8 "load9"
9 "load10"
}
}

load9
{
size 2
initial-count 0

allowed-products
{
0 <kuid2:86661:9440701:1>
}

attachment-points
{
0 "a.load02"
1 "a.load06"
}

conflicts-with-queues
{
0 "load0"
1 "load1"
2 "load2"
3 "load3"
4 "load4"
5 "load5"
6 "load6"
7 "load7"
8 "load8"
9 "load10"
}
}

load10
{
size 1

allowed-products
{
0 <kuid2:72730:61002:10>
}

attachment-points
{
0 "a.load04"
}
 
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I'm giving this car a whirl. It looks promising. It seems to be built with a queue of logs only.


Thanks, Mr. Jordon! This Clinchfield car is the answer to Thompson Sawmill's prayers. Just downloaded and tested. I can use either InstantLoad command. InstantLoad 1 loads logs all the same size, uniform 16' logset, to match those at the sawmill or InstantLoad2 loads different log types at random including small ones inside steel containers. Instant Load instantly empties the Clinch cars!

:D:D:D:D:D

This is a five star thank you for Mr. Jordon!


Now, I need to look for a feller buncher, a logging tractor, some orange Echo Timberwolf chainsaws, a huge blue ox and a few huge lumberjacks to start logging my layout forest!
 
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Some loggers on DLS
Person animated logger1 <kuid:79097:100047>
Person Animated Logger2 <kuid:79097:100048>
Person Animated logger3 <kuid:79097:100049>
Person 2 Animated Loggers with band saw <kuid2:79097:100055:1>
These can be found in a route named 'Northbay County" by narrowguage <kuid2:44700:800045:1>.
It is a logging and mining route in narrowguage and has a lot of logging camp assets.
Another route from the DLS, worth checking is 'Murchison Logging - full version' by Sirgibby <kuid:47439:100007>.
This also has a lot of logging assets.
Cheers,
Mike
 
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Some loggers on DLS
Person animated logger1 <kuid:79097:100047>
Person Animated Logger2 <kuid:79097:100048>
Person Animated logger3 <kuid:79097:100049>
Person 2 Animated Loggers with band saw <kuid2:79097:100055:1>
These can be found in a route named 'Northbay County" by narrowguage <kuid2:44700:800045:1>.
It is a logging and mining route in narrowguage and has a lot of logging camp assets.
Another route from the DLS, worth checking is 'Murchison Logging - full version' by Sirgibby <kuid:47439:100007>.
This also has a lot of logging assets.
Cheers,
Mike

In modern American logging there is:

1. lumberjacks who holler TIMBER!
2. chainsaws
3. logging tractor for skidding
4. log loader
5. pole trucks
6. axes
7. wedges
8. pickup trucks
9. feller bunchers delimbers buckers
10. logging chains
11. machines that remove stumps
12. bulldozers
 
It looks like you are loading using instant load instead of an industry to load so you might want to try "<kuid:368725:60011> InstantLoad with a product from a queue specified by the user". This way you can tell the instant-load command which product the car carries to load.
 
Some loggers on DLS
Person animated logger1 <kuid:79097:100047>
Person Animated Logger2 <kuid:79097:100048>
Person Animated logger3 <kuid:79097:100049>
Person 2 Animated Loggers with band saw <kuid2:79097:100055:1>
These can be found in a route named 'Northbay County" by narrowguage <kuid2:44700:800045:1>.
It is a logging and mining route in narrowguage and has a lot of logging camp assets.
Another route from the DLS, worth checking is 'Murchison Logging - full version' by Sirgibby <kuid:47439:100007>.
This also has a lot of logging assets.
Cheers,
Mike

Thanks for these logging assets.
 
It looks like you are loading using instant load instead of an industry to load so you might want to try "<kuid:368725:60011> InstantLoad with a product from a queue specified by the user". This way you can tell the instant-load command which product the car carries to load.

One of two default Instant Load commands in TS12 will only load the Clinchfield logging flatcars to my liking and do so consistently.

This is a good thing. I will download your Instant Load and try it out. It may be handy in the future. I'm very selective about my freight train loads. Thank you.
 
I have a flatcar that will unload bacon :D

bacon_wip_2.jpg
 
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