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It's not about the cost of Trainz: It's about losing hundreds or thousands of hours of work building your route, your sessions, and your content because N3V pulled the plug on the activation server.
Moreover, if you were to cost that out in terms of dollars per hour spent, many of us would be well into the 5- or 6-figures.
It's not about the cost of Trainz: It's about losing hundreds or thousands of hours of work building your route, your sessions, and your content because N3V pulled the plug on the activation server.
Because it has happened to other companies in the past is no proof that it will happen to N3V or any other company. Heck you could claim that because Microsoft, Apple, Google etc could all go bust in the upcoming trade war between China and the USA, then we should immediately stop using all their products and services and seek freeware alternatives to avoid the coming apocalypse. That's paranoia!
If N3V goes out of business tomorrow with or without deactivating their DRM it will make little difference. The DLS will be gone, these forums will be gone, the help desk will be gone. Those of us who have a DRM free version would have to rely on third party sites for any new assets and these sites do not, in general, have a history of reliability. As I proposed in my last post, with or without DRM Trainz would be a fading memory within a few years.
Arguing against DRM, regardless of the merits of your arguments, is "blowing against the wind". It is commercial, not emotional, factors that will decide the issue. If the worst of the doomsayers predictions do come true then we all move on.
I started out using CP/M as my computer OS and it was a great system, I loved it. Even wrote machine code software for it - oh, the hours I put into that. When it "died" I moved to MS-DOS and invested a lot of time (and money) learning MS-DOS programming languages and systems. When Trainz dies (if I am still around and able to care) then I will simply move on.
As for FSX and MSTS/OR - I have heard of MSTS (it died some time ago) but not the others (is that how you measure success?).
I'm old enough to have been buying DVDs when the DIVX fiasco (https://en.wikipedia.org/wiki/DIVX) occurred. I thought anyone taking it seriously was naive or worse, and sure enough it went belly up and left users with thousands of useless coasters. I have no intention of having the efforts of 15 years held hostage to N3V.
As to the question of whether or not there are enough people who dislike it enough to make a difference, who knows?
Perhaps if N3V did some research to find out and then published the findings this could be put to bed straight away. If there is not enough support to warrant it that would be the end of it.
Why would the content creators who provide payware DLC want whole-game DRM?
I suspect that the vast majority of users do not care and I do not know how you could conduct an honest poll on the issue. Voluntary Internet opinion polls are notoriously unreliable as they are easily swamped by a vocal minority with strong opinions on the issue. But, again, I suspect that the final say may not be in the hands of N3V - just pointing out what I believe the situation to be.