Dinorius_Redundicus
kuid 68213
Two things guaranteed to make a layout look non-artistic or unrealistic are;
- ground areas with no texture applied, just bare grid. Don't do that.
- ground textures that have a very obvious repeated/tiled look. Things that help to combat this; rotate textures as they are applied, vary their scale, blend a number of textures, choose textures that are somewhat amorphous (unless you are deliberately wanting to depict structured features like rockfaces etc).
- ground areas with no texture applied, just bare grid. Don't do that.
- ground textures that have a very obvious repeated/tiled look. Things that help to combat this; rotate textures as they are applied, vary their scale, blend a number of textures, choose textures that are somewhat amorphous (unless you are deliberately wanting to depict structured features like rockfaces etc).