I know this is a Trains simulator and a darn good one at that. I really like the animated scenery and such. I also like the realism. Sometimes, making it real requires a little bit of extra effort, but that's also the fun part about the game: you can make it real it that's your desire.
So, having said that, I like realism. I like trains, but in the real world there are automobiles and planes. I have created, using the ATLS content, real road intersections with stop and go traffic. A tractor plowing a field can trigger the traffic stoppers. Works pretty good. You need one controller, one invisible rail loop, one John Deere tractor (or train), and as many triggers and traffic stoppers as you want. The triggers are set to a specific channel. Set the tractor to run at a speed that gives you the desire interval between green and red lights. The ATLS slave and inverse slave are set to the control channel. Add the traffic stoppers and, boom, done.
The title mentions planes. The world is FULL of planes. Big planes, little planes, planes that shouldn't be flying. On a elevated invisible rail line a plane can fly around forever. Well, that's cool, but not very realistic. Did I mention I like realism? Planes cannot circle a map forever! They need to land once in awhile. So, my latest plane does several things - by the book. Taxi to a take off position, wait 10 seconds (requesting permission to take-off), flies around the map, lands (same runway), taxis to a taxiway exit, taxis to the runup area, waits (some amount of time), repeats.
Neither of these have anything to do with driving trains. Moving consists from one staging area to another, loading and loading products, etc. But they do add realism to the game. If you were to stop and watch an intersection you would see it behaving as in the real world. If you caught a ride on the plane, it would be pretty darn realistic. All part of the "game" and all a heck of a lot of fun. Loading cargo at a warehouse and seeing a plane fly overheard it cool - dare I say, realistic?
TRS19, and some of the previous versions, allow you to create you own worlds the way you would like to see them. It's fun. It's fulfilling. It's whatever you want it to be.
So, having said that, I like realism. I like trains, but in the real world there are automobiles and planes. I have created, using the ATLS content, real road intersections with stop and go traffic. A tractor plowing a field can trigger the traffic stoppers. Works pretty good. You need one controller, one invisible rail loop, one John Deere tractor (or train), and as many triggers and traffic stoppers as you want. The triggers are set to a specific channel. Set the tractor to run at a speed that gives you the desire interval between green and red lights. The ATLS slave and inverse slave are set to the control channel. Add the traffic stoppers and, boom, done.
The title mentions planes. The world is FULL of planes. Big planes, little planes, planes that shouldn't be flying. On a elevated invisible rail line a plane can fly around forever. Well, that's cool, but not very realistic. Did I mention I like realism? Planes cannot circle a map forever! They need to land once in awhile. So, my latest plane does several things - by the book. Taxi to a take off position, wait 10 seconds (requesting permission to take-off), flies around the map, lands (same runway), taxis to a taxiway exit, taxis to the runup area, waits (some amount of time), repeats.
Neither of these have anything to do with driving trains. Moving consists from one staging area to another, loading and loading products, etc. But they do add realism to the game. If you were to stop and watch an intersection you would see it behaving as in the real world. If you caught a ride on the plane, it would be pretty darn realistic. All part of the "game" and all a heck of a lot of fun. Loading cargo at a warehouse and seeing a plane fly overheard it cool - dare I say, realistic?
TRS19, and some of the previous versions, allow you to create you own worlds the way you would like to see them. It's fun. It's fulfilling. It's whatever you want it to be.