narrowgauge
92 year oldTrainz veteran
I'll start with a quote (not from me) which explains my question
"Persistence of vision works because the human eye and brain can only process 10 to 12 separate images per second, retaining an image for up to a fifteenth of a second. If a subsequent image replaces it in this period of time it will create the illusion of continuity."
If this is the case, why are we so concerned with getting the extreme FPS performance figures often quoted here. My aging memory tells me that at one time 27 FPS was the desirable target and anything above that was waste of time and money.
Why is it so?
Peter
"Persistence of vision works because the human eye and brain can only process 10 to 12 separate images per second, retaining an image for up to a fifteenth of a second. If a subsequent image replaces it in this period of time it will create the illusion of continuity."
If this is the case, why are we so concerned with getting the extreme FPS performance figures often quoted here. My aging memory tells me that at one time 27 FPS was the desirable target and anything above that was waste of time and money.
Why is it so?
Peter