Today is the first time that I tried to create content for TRS19. Here is what I did:
1. Load a bitmap file into Substance Bitmap2Material.
2. Export new bitmaps to new files.
3. Load bitmaps into PhotShop CC
4. Create a new image file.
5. Copied and pasted images into color channels following the example at http://online.ts2009.com/mediaWiki/index.php/M.pbrmetal
6. Created a box in 3DS MAX and created a material.
7. Exported the box to FBX file.
8. Created new content in Content Manager.
9. Copied files to folder created by CM.
10. Summited Edits.
11. Previewed asset in CM viewer.
I was trying to create subway tiles and the normals are wrong. How can I fix the problem?
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