The best thing about TANE is, it is FUN!
Bob, does that mean RWA will now be getting a spin off TWA (!) site? :wave::wave:
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The best thing about TANE is, it is FUN!
Bob, does that mean RWA will now be getting a spin off TWA (!) site? :wave::wave:
CMTM4 at:For people that are interested in learning what CMTMSystem here are 2 links.
http://www.pacificcoastairlinerr.com/CMTM3.pdf
http://online.ts2009.com/mediaWiki/index.php/CMTM/System_Overview
The first link is in more detail explaination of CMTM.
This what tane needs for Prototypical Freight System.
1. Hard to say. I play the buildins from time to time when I'm bored. I think my favourites so far are the Rocky Mountaineer Driver session (because the route and the train are showing off TRS19 very well) and on the second spot Dispatchin the Action, because the concept is quite different of the rest of the sessions and watching the AI drive is sometimes fun as well.We know that many Trainz fans spend a lot of time in Surveyor, and their time in Driver is limited to testing their creations. However, we know that many of you spend the majority of your time in Driver.
Rather than run a survey, we wanted to start a discussion thread to hear all about your "gameplay" preferences in Trainz. By gameplay, we mean interacting with a train, or multiple trains in Driver.
Some things to discuss include:
- Is there a particular built-in session that you like? (and what makes this one special?)
- Is there a session on the DLS that you enjoy?
- If you create your own sessions, what is a typical set-up? (e.g. do you use navigation points?)
- Do you only ever drive a single train or do you like to jump from one to another?
- Do you use CMTM (Car Movement and Traffic Management System) ? Or perhaps model railroad card systems?
- Are there certain rules that you use when making your own gameplay?
- How do you use commodities in your sessions?
- Do you only use Quickdrive? (and why?)
- How much AI traffic do you like in your sessions?
- Have you tried multiplayer? (What did you like/dislike?)
- Anything else you'd like to throw in to the discussion.
So don't be shy - we'd love to hear all the different ways people enjoy Trainz - and feel free to expand on any of the suggested topics or introduce new ones.
We know that many Trainz fans spend a lot of time in Surveyor, and their time in Driver is limited to testing their creations. However, we know that many of you spend the majority of your time in Driver.......
So don't be shy - we'd love to hear all the different ways people enjoy Trainz - and feel free to expand on any of the suggested topics or introduce new ones.
Well, as a total noob pretty much what Id actually love to see ( Ive been searching all over ) is a kind of detailed guide on how exactly these games are meant to be played.
I do enjoy what I get working, ie senarios, but downloading a map is just mind boggling. Ok cool, I found this really cool map this talented person made, now what? No trains on it, no instructions, so I wind up turning it off
just to do the same thing on the next map. As far as game mechanics and setting things up for a fun experience the information available is so little. I keep playing ifraredbobs sasquatch mountain because it already has trains
and theses ideas of what to do, and yes I've played the tutorials, but after those the user is left to their own devices which I guess Im just very lacking at. I drove semi for 20 years in real life so I do understand
logistics to a point, but consists and figuring out what I need rail wise baffles me.
So now that I've made myself look really dumb, and my first post has a deer in the headlights look all over it.... What I would like to see in Trainz or on the site is a detailed set of instructions or at least guides on what to
do after you've done the very basic tutorials. Dont get me wrong, Im quickly falling in love with these games but not all of us know alot about actual real world railroading. I can however back a 53' trailer in any spot you like ( had to prop slightly lol )
Please N3V, help show and guide your noobs to enjoy the games further.
Thanks for your time, and its nice to meet you all.
Well ... what Id actually love to see ... is a kind of detailed guide on how exactly these games are meant to be played.
... I found this really cool map this talented person made, now what? No trains on it, no instructions, so I wind up turning it off.
Please N3V, help show and guide your noobs to enjoy the games further.