Isn't that a under 9 miles route?
That's pretty close. There is a three mile double track mainline that sweeps across the southern end of the route with a three track transfer yard. South of the mainlines there is a port/harbor area. North of the mains there is a long six-track yard that serves a 9ish-mile branch line that accesses a decent number of industries.
I think that TrainzProRoutes did a really nice job of creating a plausible terrain with track running through it. I did like the vegetation better in the TRS2006 version of the route, but you can get it from the DLS for free, so there's no point in complaining. As long as you can run a version 3.5 build, you're in business.
There are two versions available on the DLS. The "Tidewater Point Rail" version includes a facility for servicing steam locomotives.
The other version, which requires merging the "Tidewater North" and "Tidewater South" routes, favors a diesel locomotive service area instead. (You have to delete a row of baseboards to merge them properly.).
I have a lot of fun modifying routes like these. Adding Portals, adding Multiple Industry New assets next to businesses. You can have as much fun as you want changing things, but no one to blame but yourself if you create a mess.
I think that it is worth downloading.