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Thread: UK narrow boats or barges what do we have?

  1. #16
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    Quote Originally Posted by vulcan View Post
    Hi Barry, nice to see you again.

    John, the narrow canal locks were done at the request of Boat, he suggested that my other locks were a bit wide for the typical canals. I made a special narrow boat for him to use, he provided a nice put-put engine sound. The model is Narrow Boat 1, kuid2:60238:9606:2

    Ian
    I've copied it across. Very nice sound. Narrow Boat 1 is good but its more a modern house boat style narrow boat than a traditional cargo carrying narrow boat which is more what I was after.

    Note to Barry this stuff needs TANE really which in turn implies a GTX1050TI or better GPU with directx 11. I have TANE running on a laptop with series 4000 Intel integrated graphics and it might be possible to run a canal layout on it. I'll have to try it. I think I have a spare TANE license lying around if you have the hardware. If you have any Blender source lying around I can probably bring them into TANE.

    With Vulcan's two locks and a cargo barge I think the basics are now there for something set say 1930. One problem is the water in TANE is too clear. I can't think of a single UK canal that you could see through more than two inches of water.

    Cheerio John

  2. #17
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    Quote Originally Posted by johnwhelan View Post
    I've copied it across. Very nice sound. Narrow Boat 1 is good but its more a modern house boat style narrow boat than a traditional cargo carrying narrow boat which is more what I was after.

    Note to Barry this stuff needs TANE really which in turn implies a GTX1050TI or better GPU with directx 11. I have TANE running on a laptop with series 4000 Intel integrated graphics and it might be possible to run a canal layout on it. I'll have to try it. I think I have a spare TANE license lying around if you have the hardware. If you have any Blender source lying around I can probably bring them into TANE.

    With Vulcan's two locks and a cargo barge I think the basics are now there for something set say 1930. One problem is the water in TANE is too clear. I can't think of a single UK canal that you could see through more than two inches of water.

    Cheerio John
    Hello John I deleted all my Blender Game Engine routes that had the schooner, paddle steamer, sailing flats, barges, etc a few months back.. Also closed my site with all the downloads so not quite sure what to do. Getting a bit old as few years off 4 score so can't see me using Tane.

    The barges I made I think were about 14 feet wide. I used them as sailing flats (barge with sail) Narrow boats are about 7 feet. I might start again. If you use Blender just extrude down from the deck, . Ian showed me the method yeras ago. If you want photos of towpath and Leeds to Liverpool might be able to email includling hump back bridge, etc.
    I am talking myself into making them again. Metal bridges seem to have replaced the wood swing bridge.Barry
    Last edited by Barry; February 19th, 2018 at 09:22 PM.

  3. #18
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    Quote Originally Posted by johnwhelan View Post
    I thought you were on my side of the pond or has Donald put up a wall so you have cross the pond twice to get to the states now?

    Cheerio John
    LOL, with all the Americans fleeing to Canada I'm just glad M. Trudeau is far too much of a gentleman to build walls.

    I am a complete putz, it is not the B&O Canal it is the C&O Canal. There are a couple of fine photographs floating around of coal being transferred from C&P, CCC, and WM RR jimmies to coal barges on the C&O Canal. (The switch engines in the Cumberland yard were mules.)
    Dear Mississippi,
    Thank you for sending us all your intelligent women.
    With Love,
    California.

  4. #19
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    Hi Guys,

    Never thought that my simple request to John Whelan to produce a "proper Narrow boat" would have gained so much interest especially after being told time and time again this is a Trainz game not canals. I trust the moderator who repeatedly replied to me in that vein will take note.

    I'm currently working up a route based around 1930's from Tyseley junction to Birmingham Snow hill possibly Woverhampton.
    Any body who knows this route will have seen many parts of the canal system and possibly knows that part of the BCN (Birmingham Canal Network) passes right under the station.

    As many of the railway surveyors followed the surveys already laid out for the canals, canals to my mind, do play a part in the general scenery, and if they can work so much the better.
    The comment on water is an easy fix. Canal water can vary from putrid green to almost black, Brownish grey mostly.
    Set the colour in the water table, place water at whatever height, bring the ground up to the water table level -0.02
    Example: CANAL WATER LEVEL -5.60
    CANAL BED -5.62 Use black or dark brown ground cover
    BOAT TRACK LEVEL -2.60
    TOWPATH HEIGHT -4.65 variable to whatever bank side you use. A third of a meter or one foot higher than water table level would be about right.

    Vulcan stretched his lock for me to pass a 72' boat and John Whelan now has some great boats, loadable with various cargo, whilst I'm trying to painting them up in traditional canal colours.


    Snow Hill, has new resplendent signals from the hands of Chris Whiting,
    but still very much short on station buildings should anybody wish to give them a go.



    Should put a folder up in the cloud for interested parties to view, but never seem to get around to it.
    Grateful thanks to all these guys who have and still are working with me to produce Snow Hill 1935.
    Cheers guys Thanks.
    John P.
    Last edited by parryjc; February 22nd, 2018 at 07:58 AM.

  5. #20
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    Quote Originally Posted by parryjc View Post
    Hi Guys,

    Never thought a simple request to John whelan would have produced so much interest especially after being told time and again
    There has been some background interest for some time. Barry for example was one of the leading lights and that was some years ago. Glasgow QueenSt
    is one of Chris's layouts that has some quite interesting bits of canal work.

    Cheerio John
    Last edited by johnwhelan; February 25th, 2018 at 09:13 AM.

  6. #21
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    There are now three of my cargo 70 foot narrow boats working their way through the DLS process. Two are low poly more suited to use on a laptop or if you have Intel integrated graphics they should be fine. Note there will be minor changes to all three of these barges so expect a version one or two shortly.

    Vulcan's "small canal lock 6 narrow" is now available on the DLS.

    So if someone wants to try their hand at a canal layout the basic parts are now there.

    Cheerio John

  7. #22
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    Quote Originally Posted by johnwhelan View Post
    There are now three of my cargo 70 foot narrow boats working their way through the DLS process. Two are low poly more suited to use on a laptop or if you have Intel integrated graphics they should be fine. Note there will be minor changes to all three of these barges so expect a version one or two shortly.

    Vulcan's "small canal lock 6 narrow" is now available on the DLS.

    So if someone wants to try their hand at a canal layout the basic parts are now there.

    Cheerio John
    Yes Blender is most useful for ship and barge making in Trainz and simulations.
    Barry.

  8. #23
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    I've recently uploaded at least three of Barry's sailing barges to the DLS in the last few days. These were used on some of the wider canals and in the estuaries around Liverpool.

    Cheerio John

  9. #24
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    Quote Originally Posted by johnwhelan View Post
    I've recently uploaded at least three of Barry's sailing barges to the DLS in the last few days. These were used on some of the wider canals and in the estuaries around Liverpool.

    Cheerio John
    John I cleared out the emails so could you email to confirm if you want ver6 and ver7.
    Completed the range of sailing flats. no 6 is now with mainsail and 7 is jib and mainsail.
    This completes the seven and next move is the schooners 'again' as all previously deleted.

    Thanks

    Barry

  10. #25
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    Quote Originally Posted by parryjc View Post
    Hi Guys,

    Never thought that my simple request to John Whelan to produce a "proper Narrow boat" would have gained so much interest especially after being told time and time again this is a Trainz game not canals. I trust the moderator who repeatedly replied to me in that vein will take note.

    I'm currently working up a route based around 1930's from Tyseley junction to Birmingham Snow hill possibly Woverhampton.
    Any body who knows this route will have seen many parts of the canal system and possibly knows that part of the BCN (Birmingham Canal Network) passes right under the station.

    As many of the railway surveyors followed the surveys already laid out for the canals, canals to my mind, do play a part in the general scenery, and if they can work so much the better.
    The comment on water is an easy fix. Canal water can vary from putrid green to almost black, Brownish grey mostly.
    Set the colour in the water table, place water at whatever height, bring the ground up to the water table level -0.02
    Example: CANAL WATER LEVEL -5.60
    CANAL BED -5.62 Use black or dark brown ground cover
    BOAT TRACK LEVEL -2.60
    TOWPATH HEIGHT -4.65 variable to whatever bank side you use. A third of a meter or one foot higher than water table level would be about right.

    Vulcan stretched his lock for me to pass a 72' boat and John Whelan now has some great boats, loadable with various cargo, whilst I'm trying to painting them up in traditional canal colours.


    Snow Hill, has new resplendent signals from the hands of Chris Whiting,
    but still very much short on station buildings should anybody wish to give them a go.



    Should put a folder up in the cloud for interested parties to view, but never seem to get around to it.
    Grateful thanks to all these guys who have and still are working with me to produce Snow Hill 1935.
    Cheers guys Thanks.
    John P.
    John P

    Two ways how to use Blender. Blender Game Engine and Blender but BOTH ways are identical as regards the basic content ships and anything else. That is how I am able to make items available for Trainz by using what I make for the BGE. The same items used either way can apparently be used in Trainz and exported into various file types.

    However John Whelan knows more about the Trainz side of things.

    I don't know if the 7 miles of Liverpool docks, trams, trains, and ships, and static barge locks at Ellesmere Port would still work but about 2004 or perhaps earlier.

    I will be unable to discuss non Trainz matters on this thread as years ago moderators decreed otherwise so I no longer waste my times posting and have no further interest in Trainz. I will be continuing making content not for Trainz, but as mentioned, it is my in BGE. content. If John Whelan can convert them for Trainz that is fine.... but not for commercial use. Textures are from my own photos, Liverpool docks, and Leeds to liverpool canal etc as I just use what I have available or use the Gimp or paint.net..

    The series of 7 versions sailing flats is completed and next will be to remake the schooner in a similar series of versions.

    Thanks

    Barry
    Last edited by Barry; March 10th, 2018 at 08:00 PM.

  11. #26

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    Bit of a bump, but having recently discovered the freeware narrow boat simulator for Android and PC ( https://sites.google.com/view/narrow...imulator/about ) - the only one of its kind, AFAIK, I was wondering how hard or easy it would be to set up a driveable canal route in Trainz? After a visit to Devizes last week and a walk down Caen Hill I was very taken by what I saw.

    Perhaps N3V might turn their thoughts to a canal spin off of Trainz, the main difference being the boats shouldn't be tied to a fixed track line.
    TRS 2019 Coach Class (Former Customer)

  12. #27
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    Hi Vern.

    There are a number of assets which can be used to do just exactly as you suggest, a drivable canal boat. I haven't visited your link, but here in Trainz the drivable boats are classed as engins and require a track to run on. Use one of the invisible ones. Divergance of routes is effected in exactly the same way as trains would be, but use invisible signals for your tracking. All attributes of AI can be utilized on your canal system, after all is said and done a boay is simply a disguised train!

    I suggest you look up "Vulcan" by name on the DLS, he has some lovely models and for my Snow Hill project he extended his original 50ft. Narrow lock to a full 72+ feet, to accomodate the full length narrow boats.
    There are a number of other boats by various contributors to the DLS, just try looking up "Narrow Boat".

    Vulcans locks are "snap to" but can be orientated, if you move them, it does become a little more difficult to connect the canal to them.

    If you need drop me a PM. with you private email and I can probably give you some additional pointers, and a couple of screen shots from Snow Hill 1935.

    Happy trainzing down the cut.
    JP.
    Last edited by parryjc; July 23rd, 2018 at 05:45 AM.

  13. #28

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    Thanks JP, when I've finished my current route I will check this out. Caen Hill might be a tad ambitious for a first project, but a gentler stretch of the Grand Union or even restore part of the old Thames & Severn just north of here!
    TRS 2019 Coach Class (Former Customer)

  14. #29
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    Vulcan has kindly made one of his hulls available so there are a few cargo carrying 70 foot barges around and there are a bunch of reskins floating in the ether that should be available shortly.

    Cheerio John

  15. #30
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    My Glasgow Queen St route/session has a few canals on it. Also Ian's (vulcan's) Falkirk Wheel. It uses the vulcan canal boats and also maysontaylor's pleasure boats.

    If you are interested look for username nawlins on the DLS.

    Cheers
    Chris (nawlins)
    "If all else fails, read the instructions."

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