I think we can safely say that everything that needs to be said here has been said.
People have presented different opinions and we've avoided (for the most part) anything too serious in the way the opinions have been presented.
I'll lock the thread, but will also provide a [hopefully] short N3V response.
1. DLS access is provided free. For that, we are admonished. We don't have to provide a free service, but we choose to do so.
2. We offer a paid alternative that is, admittedly, a much better option than the free version, but you do have to pay for the better service. This practice has been with Trainz for 15 years and it hasn't hurt us too badly. How things wouldhave panned out under a different model is purely conjecture.
3. We are raising the bar with content creation - we have to do this in order to provide the game that our customers are demanding of us. If we kept 2004 rules for content, the content would look and operate just like it did in 2004. That means no LOD, no bump maps and certainly no PBR. So who is going to buy that game in 2018?
4. So, we have a quality bar that MUST be raised, and it is our responsibility to create an environment whereby both freeware and payware can be created for Trainz to satisfy the enormous demand for new content.
5. Last week we offered content creators the opportunity to access the latest internal build to check out the new content creation process. A dozen volunteers were selected to participate in the first round. We'll be working with these dozen people over the coming weeks ensuring they get a full understanding of the process. We'll also be working on creating additional documentation to make it easier for the "masses" of content creators when we move to the next phase of testing.
6. All this is done by working out our development budget, our revenue stream and ensuring that we can afford to pay for our team. Selling one copy to one person isn't going to do that. Having no new content isn't going to do that, so we're going to make sure that we do everything we can to assist new content being developed. The better the standard of content, the happier the users.
7. Last point - 2004 content works fine in TANE and will work fine in the next version of Trainz. SOME content that was made incorrectly at the time or to a much lower standard, might not work,but this amounts to a very small % of the total list of content.