My model layout is now complete.

JonMyrlennBailey

Active member
I created this route with a vision that someday, in the scale-model vehicle hobby, there would be a PHYSICAL world scaled down whereby many different types of road vehicles, boats, cars, trucks, vans, buses, horse-drawn wagons and helicopters as well as trains would all be operational on a layout. Road vehicles models, as traditionally found on model train layouts, wouldn't be merely static but actual working models that travel on their own. They would all incorporate autonomous technology or technologies. The self-operating cars and power boats would not be guided by slots in the road or under water but would be free-steering. They would use radio-control and any of a number of technologies to navigate them such as wires embedded in the streets or wireless nav technology similar to GPS. They would be sophisticated enough to pull into and back out of parking spaces. The scale semi trucks could do everything the full-size ones do: hook and drop trailers and back up to loading docks. All such vehicles would run on some kind of battery as lithium rechargeable. There could be trap doors in the layout train board whereby robotic arms could change out batteries in a special hidden automatic under-the-train board battery charger and dispenser, underneath the vehicles when they park in designated spots as in their assigned parking spaces or the fueling pump islands at gas stations. Trains could stop inside tunnels to hide so the batteries could be secretly and automatically changed out of each piece of rolling stock whenever needed. The central computer would constantly monitor the battery level of every self-powered vehicle on the layout and direct them to the proper places for a change of batteries. The technology controlling the vehicles, including train rolling stock, would be smart enough to know when it's time for fresh batteries and know precisely where to navigate expeditiously for a refuel. There would be some centralized computer for command and control of all vehicle operations on the layout. The trains would work just like AI Trainz trains. There would be pre-programmed schedules of commands for them to follow. Trains could be set up to automatically marshal in the yard, couple/uncouple rolling stock, make scheduled passenger stops or do switching work as on customer sidings. Railroad switches and signals as well as grade-crossings and traffic lights would also be computer-controlled. The trains could be operated by hand as well. Both road vehicles and trains would adhere to strict traffic rules as signal logic, speed limits, yielding right-of-way and stop signs. Steam locomotives could automatically go to 'water tanks' to refill their smoke-oil tanks. The tenders would hold the smoke oil. The passenger cars would also have on-board batteries to power their interior lights. All rail cars might need on-board batteries to power their self-operating couplers and electronics to track their precise positions on the layout map.

This Trainz layout I made helps give me a virtual model of what I can see in the future.

PLEASE SEE PAGE 2 for my updated route description and here is my revised video link below.
New video made and uploaded: January 2, 2018:

https://youtu.be/LAhap_2SRY0
 
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Sounds like a blog post instead of a support topic.

If it is indeed a blog, actually post it in your blog.
If you have a question / topic to discuss, please make it a lot more clear what you want to discuss. Try doing so without irrelevant content so those willing to help are not worn down by those.
 
This is more of a show-and-tell thread.

I made something at home and wanted to share my work here possibly to give other Trainzers ideas for model railroading.

I wanted to share my thoughts as to what inspired me to build such a layout so others might appreciate it.

I want to know what others might think about my layout. What could be possibly changed. I want some critique.

I have no questions to ask. Video of my model RR route is now posted on YouTube for all the world to see. I fell my

model RR is rather special.

Isn't this forum all about sharing each others' creations?
 
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Jon Bailey

"I wish I could make that damn compass pointer disappear in free-roaming mode! Kinda gets in the way when doing a Trainz video."

-----------------------

To make the compass go away look for...

Trainz Settings
Show compass in 3D view
check that OFF

 
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JonMyrlennBailey,

Just an fyi, all that you mentioned you wanted a real MRR to do can be done now....check on youtube for some European layouts that have planes take off and land, ships load and unload containers, vehicles behave real world versions....just need the dinero to get it done...some amazing things to see in MRR.



 
I suspect future editions of Trainz or other N3V programs will act more real-world-like too. Road vehicles that act more like real ones. Semi trucks that drop and hook as well as that back up to docks. Carz that actually stop at stop signs and park themselves and pull into drive ways. Motorboats that actually travel on water and pull into docks, self load onto trailers and so on. Computer sims have marvelous potential to mock the world of autonomous transportation and industries.

My dream is to have scale-model physical or PC-simulated virtual rail, motor roadway, off-road/trail, waterway and air transportation all operating fully together in one setting and look, sound and act as real as possible.
 
I suspect future editions of Trainz or other N3V programs will act more real-world-like too. Road vehicles that act more like real ones. Semi trucks that drop and hook as well as that back up to docks. Carz that actually stop at stop signs and park themselves and pull into drive ways. Motorboats that actually travel on water and pull into docks, self load onto trailers and so on. Computer sims have marvelous potential to mock the world of autonomous transportation and industries.

My dream is to have scale-model physical or PC-simulated virtual rail, motor roadway, off-road/trail, waterway and air transportation all operating fully together in one setting and look, sound and act as real as possible.

Also forgot to mention the German Program EEP which has the most realistic operating vehicles and trains in a model setting but it is mostly all German trains. I love it because it offers a different perspective on train sims, extremely detailed too.
Do a YouTube search for "EEP", "EEP 7" or "EEP 14" or any numbers in between to get a feel for it.
 
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My scale-model dream would be classic American automobiles, boats, trucks, buses, aircraft and trains in an American western rural/semi-rural landscape. I want American style with that German engineering sophistication.

I like Kenworth and Mack classic conventional cab trucks, the older Greyhound buses, 1950's-1980's American cars (1959 Cadillac, Dodge, Plymouth, Ford, 1960's Lincoln Continentals, Mercury, Chevrolet, Buick, Oldsmobile) and pickups, Boston Whaler and Cris-Craft boats, Willis jeeps, Baldwin steam engines as well as the Hudsons, 20th century spartan cab EMD/GM hood units and EMD/GM F7 carbodies. My automated working models would have to have the utmost in cosmetic modeling detail and built with the excellence of Swiss watches. All model vehicles would have to brake, steer and accelerate naturally and not behave cartoonish. I want realistic sounds and lights in my moving models too as well as people figures to occupy them. Oh, throw in a couple classic Harley-Davidson Panheads, Shovelheads and Evos as static models. I don't know if realistic scale motorcycle operation is doable unless they are sidecar bikes with no balancing requirements. Hiding the working electronics and mechanicals in them would still be tricky.

The model airplanes on German layouts are suspended by wires and are not true aircraft. I think a G-scale flying helicopter is doable with sophisticated autonomous navigation. Computer control could keep these birds hovering steady much better than human hands on a hand-held Futaba radio. They can fly real slow and hover. They can vertically land on a small patch of ground.

Let's have some Motorcyclez and Semiz for Trainz roadways.
 
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Route Author: Jonathan Bailey

Date Started: November 2017

Date Completed: December 2017

Route Name: Jonstown Double


My route video tour is at the following link:

https://www.youtube.com/watch?v=TOHHNvF6BME&feature=youtu.be


Sweet, I like what you have done.

PS Railhead...

Also forgot to mention the German Program EEP which has the most realistic operating vehicles and trains in a model setting but it is mostly all German trains. I love it because it offers a different perspective on train sims, extremely detailed too.
Do a YouTube search for "EEP", "EEP 7" or "EEP 14" or any numbers in between to get a feel for it.

Not even close, LOL
 
The model planes I saw on the European MR were not on wires, they took off and landed like real airplanes..very cool not to mention all the Airport vehicles moving around with baggage and pushing planes away from the terminal...very advanced models
 
The model planes I saw on the European MR were not on wires, they took off and landed like real airplanes..very cool not to mention all the Airport vehicles moving around with baggage and pushing planes away from the terminal...very advanced models

They may be, but they were not created by you, or another user, so it is not as impressive as JonMyrlennBailey's accomplishments as posted here today. Did we not give you accolades when you posted your routes? Remember Trainz is something you can make, not something a vendor makes then sells to you, whoever that may be.

Merry Christmas
 
They may be, but they were not created by you, or another user, so it is not as impressive as JonMyrlennBailey's accomplishments as posted here today. Did we not give you accolades when you posted your routes? Remember Trainz is something you can make, not something a vendor makes then sells to you, whoever that may be.

Merry Christmas

Listen, my point was referring to what the original poster wanted to see in a scale model MRR not a train sim...which is what I was referring to. Like HO scale for example, it has nothing to do with taking away what the poster has created just advising that what he he wished for was actually out there in the real model railroad world geezus.............such as this..

 
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Building the perfect simulated or physical model railroad/transportation layout

with such sophisticated automation and such real-world detail down to the very last locomotive boiler rivet I feel requires knowledge input and/or services of any of the following industrial trades/occupations/professions:

-aeronautical engineers/aviation experts
-architects -automobile/commercial vehicle designers -automotive/commercial vehicle engineers -building trades experts -CAD-CAM-CNC experts -carpenters -chemists -civil engineers -draftsmen -electrical engineers -electricians -electronics engineers -founders -gardeners -geographers
-geologists -historians, railroad and industrial
-Hollywood special effects personnel
-horse experts -horse-drawn vehicle experts
-industrial engineers

-IT professionals (computer science majors, software developers) -landscape architects -machinists -masons
-mathematicians
-mechanical engineers -model makers
-model train/RC vehicle hobby specialists -painters (building/vehicle/model)
-photographers/camera experts
-physicists -plastics specialists -plumbers -railroad men -railroad vehicle designers -rolling stock vehicle experts
-sculptors/artists -small-scale manufacturing experts -sound/audio engineers -structural engineers -surveyors
-telecommunications experts and historians

-welders

OH, and highly-skilled project managers.


You have to know precisely how real-world railroads/transportation systems and infrastructures are designed, built and operated to accurately make scale models of such worlds that look, act and sound much the same way.
 
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Here is my route description in the program:

Route Author: Jonathan Bailey
Date Started: November 2017
Date Completed: December 2017
Route Name: Jonstown Double 8

This fictitious route represents a table-top scale-model train layout in a small American lakefront town setting with a snow-capped mountain and pine forest in the background on the south end of the layout. Ground-cover grass is a rich, darker Alpine green. Around Lincoln Lake (so named for my favorite American President and my favorite American luxury car), in the northwest part of the route, there is a small lakefront residential neighborhood with private boat docks, a private boys school (Barrow Boys School, a school house with bell tower founded by Frank Barrow, grandfather of the Barrow Brothers in town) with old Mrs. Banks teaching and her blue 1959 Chevrolet Impala parked up front, the front entrance to a dairy farm (Boone Farm) with Holstein cows, a rural log cabin home (the Groves Homestead with a married couple named Mr. Robert Groves and Mr. John Groves Peterson) with goats and a milk cow and the Lincoln Lake sportsman access area. Oaks, apple trees and sugar maple trees are prominent in this area. Also in downtown Jonstown, in the northeast part of the layout, nearby is a fire station, an old-west bank, a diesel refueling station (Don's Diesel Stop, owned and operated by Pastor Bob Vernon's brother, Don) for commercial trucks and buses, a gas station/convenience store/general store (Paul Johnson's Market), a doughnut shop, a jail house (which also serves as the town hall, the county seat and the post office with John Barrow, brother of David Barrow, as sheriff, mayor and postmaster), a gun shop (David Barrow Guns guarded by two German shepherd dogs in back), Dave's [railcar ] Diner (owned and operated by Dave Johnson, brother of Paul Johnson) at the train station and a small community church called First American Church with a flag pole outside and an old-fashioned preacher named Pastor Bob Vernon with his blue '53 Chevy parked outside. The mainline and Lincoln Avenue both cross over Lincoln Strait which divides Lincoln Lake from Lake Drummond (named for the 10 olive green Pullman heavyweights featured on this layout). The fictitious town on this layout with a train station also so named is Jonstown (named after yours truly). Jonstown, a county seat municipality, resides in the fictitious Pine County in some undisclosed Pacific Northwest American state west of the Rockies. Greyhound buses, taxis and even a hackney serve people in town by getting them to and from the train station. The hackney also connects folks in town with the park at Lake Drummond. 1950's and 1960's American automobiles as well as classic Mack, International and Kenworth diesel trucks dominate the scenery. The fictitious railroad, Jonathan Home RR, has one customer freight siding and a Lake Drummond yard nearby the station platform in the larger lobe of the figure 8. Lake Drummond, in the large (northern) lobe of the figure 8, also has a park with a public boat ramp. The smaller rural (southern) lobe of the figure 8 has a mountain rail tunnel with a surrounding pine forest and rural scenes as wildlife, cowboys, cattle, old-west horse wagons on a dusty trail and sheep-herder scenes. The fictitious mountain is Pine Mountain. There is a small pond toward the middle of these pine woods called Squatch Pond as the big hairy fellow has been purported to have been sighted in those parts frequently. This is a favorite watering hole of animals. Buffalo River connects Squatch Pond with Lake Drummond. The river flows through the figure 8 crossover from northwest to southeast. The ground-level tracks bridge this river only about 3 feet above the water surface and the horse wagon trail runs along the river bank near the figure 8 crossover. The horse wagon trail, as well as the cross-under track river bridge and the river, is bridged by the overhead tracks of the figure 8 crossover. This is an interesting figure 8 crossover as there is a high train bridge crossing another much-lower train bridge underneath. Squatch Dam, masonry stone and arched, on the east side of the pond forms Squatch Pond by impeding the Buffalo River. Buffalo River flows from the [imaginary] overflow spillway of Squatch Dam in an easterly direction away from the figure 8 crossover under a low horse-wagon bridge in the pine forest , under a high and short railroad bridge just before the eastern high tunnel portal, under another low horse-wagon bridge paralleling Highway 25 East, under a low bridge on Highway 25 East and then terminates at the eastern edge of the train table with Table Edge Dam. This dam is straight and dark masonry. The river flows into the [imaginary] dam overflow ports. Since this is a layout representing a portion of the world, everything disappears at table's edge into oblivion anyway. But real flowing water at the edge of the world has to be dealt with accordingly. The river even at the edge has to flow somewhere. In a physical layout, the water would flow into this dam's intake ports, down the hollow dam wall and into a water collection tank under the table with about 50 gallons of water in it at all times. The water would be pumped back into the water system via a culvert pipe (running under the road near this lake shore) at the western shore of Lincoln Lake thus creating an artificial current. Buffalo River would be a lower water surface level east of Squatch Dam. There is a road construction scene near the front entrance of the northern train yard on Drummond Road which also goes the other way to the southern boat launch area.

-G scale figure-8 double-track system mainline for two-way train traffic with graded track on sloping embankment (raised earth, not trestles) leading to and from a central rail bridge where the 8 mainline tracks cross over and under

-L-shaped trainboard

-inside track curve radius: 17.50 feet

-track spacing on mainline loop center to center is about 0.90 feet

-mainline loop (figure 8) lap distance is about 1.10 scale miles or about 181.50 actual feet

-trainboard actual dimensions: a L-shaped table 106.4' long at stem of L x 90.4' across at base of L

-trainboard actual area: about 7,064 sq. ft.

-bridge clearance from ground-level track rails at figure-8 overpass: about 0.72 feet or about 23 scale feet: there is adequate clearance for TTX triple-decker Autorack railcars


-railroad and motor roadway bridge clearances over Lincoln Strait at lowest parts of sloping bridge decks: about 9.60 scale feet (3.60 inches actual) from water surface below which is about 0.75 scale meters below trainboard ground level zero (real water would be used on physical layouts)

-Buffalo River is not navigable by boats from Lake Drummond as the Drummond Road bridge over the river near the mouth and leading into the boat launch area and the railroad track river bridge of the figure 8 crossover have only about three feet of bridge clearance from the water surface

-G-scale boats should not have air drafts exceeding 3.50 actual inches

-maximum grade percentage on RR tracks used: about 2.27%

-super-elevation: no, but this may be used on a physical model layout

-easement curves: no, but physical layouts may use them

-mainline max. speed limit: 25 mph

-roadway max. speed limit: 35 mph

-horse-drawn vehicle speeds: 8 scale mph with trotting-gait animals

-boat speed under bridges: 5 mph max.


NOTE: There is a scale-model Bell Jet Ranger helicopter to take you for a birds-eye view of the layout overhead.

This is my vision of the future of the scale-model transportation hobby. Trains, road vehicles, animal-drawn vehicles, boats and aircraft constructed with Swiss-watch precision and all operating autonomously. The trains, of course, would also offer manual operation as in Digital Command Control layouts.

This layout is set inside a building with rural American wall backdrop scenery, floor to ceiling.

This route gives the impression of rural, Pacific Northwest America with big panoramic skyline, pine forest, lakes, a river, cattle ranches, small farms, cow towns, wildlife, lush green vegetation, big trees and big mountains.

This is a Trainz TS12, Build 61388, simulated (virtual) route.
 
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This route has not been uploaded to DLS yet. I don't know if they would approve of it. It may be disqualified because there is modified content that belongs to other authors. I have to check the rules about what is acceptable to distribute as routes.
 
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